// each song is the dialog we will hear for the training mission songs { dialog_welcome { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM01.asf" } dialog_advanced_movement { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM02.asf" } dialog_ladder { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM03.asf" } dialog_jump { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM04.asf" } dialog_duck { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM05.asf" } dialog_actionbutton { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM06.asf" } dialog_pickup { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM07.asf" } dialog_weapons { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM08.asf" } dialog_alternate_fire { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM09.asf" } dialog_ssr4000 { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM10.asf" } dialog_grenade { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM11.asf" } dialog_stealth { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM12.asf" } dialog_sound_test1 { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM13.asf" } dialog_sound_test2 { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM14.asf" } dialog_stealth_test { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM15.asf" } dialog_gadgets { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM16.asf" } dialog_Qlaser { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM17.asf" } dialog_Qremote_receive { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM18.asf" } dialog_Qremote_transmit { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM19.asf" } dialog_Qcard { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM20.asf" } dialog_Qcamera { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM21.asf" } dialog_Qspecs { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM22.asf" } dialog_Qclaw_intro { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM23.asf" } dialog_Qclaw { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM24.asf" } dialog_Qjet { level 1.0 nextmood silent intro "sound/dialog/training_mission/TM25.asf" } }