// Tuning data for supermoves // Vr USE VARIANT // Tx TEXTURE // SC Start Colour // EC End Colour // SS Start Size // ES End Size // V Velocity // In Num Particles to Interpolate between frames. -1 == automatic // Pv Position variation on particle spawn // Vv Velocity Variation on particle spawn // Shooting [SMOVE_SHOOT] NUM_TRAILS = 3 TRAIL_0 = Vr{0};Tx{tac1};SC{230,240,210,80};EC{175,200,150,90};SS{10.0,10.0};ES{0.0,0.0};V{0,0,0};In{-1};Tm{10};Pv{0,0,0};Vv{0,0,0} TRAIL_1 = Vr{0};Tx{crcl};SC{250,255,20,20};EC{250,240,20,20};SS{5.0,5.0};ES{1.0,1.0};V{0,0,0};In{-1};Tm{8};Pv{0,0,0};Vv{0,0,0} TRAIL_2 = Vr{0};Tx{crcl};SC{50,200,200,200};EC{0,100,100,100};SS{15.0,15.0};ES{0.0,0.0};V{0,0,0};In{-1};Tm{15};Pv{0,0,0};Vv{0,0,0} // Passing [SMOVE_PASS] NUM_TRAILS = 1 TRAIL_0 = Vr{0};Tx{tac1};SC{60,255,255,255};EC{0,255,255,255};SS{10.0,10.0};ES{10.0,10.0};V{0,0,0};In{-1};Tm{10};Pv{0,0,0};Vv{0,0,0} // Speed // Note: Speed ignores these RGB values and uses jersey colours. The Alpha values are still used // Trails are: 0 - Main big one, 1 - Small Shoulder, 2 - Hip Shorts [SMOVE_SPEED] NUM_TRAILS = 3 // Main faded: Jersey TRAIL_0 = Vr{0};Tx{tac1};SC{100,0,0,0};EC{0,0,0,0};SS{20.0,40.0};ES{20.0,40.0};V{0,0,0};In{-1};Tm{23};Pv{0,0,0};Vv{0,0,0} // Small Shoulder: Jersey TRAIL_1 = Vr{0};Tx{tac1};SC{35,0,0,0};EC{0,0,0,0};SS{12.0,8.0};ES{8.0,5.0};V{0,0,0};In{-1};Tm{23};Pv{0,0,0};Vv{0,0,0} // Small Hip: Short TRAIL_2 = Vr{0};Tx{crcl};SC{35,0,0,0};EC{0,0,0,0};SS{14.0,14.0};ES{10.0,6.0};V{0,0,0};In{-1};Tm{23};Pv{0,0,0};Vv{0,0,0} // Tackle // Note: Tackle ignores these RGB values. Look at Speed // !!DISABLED!!! [SMOVE_TACKLE] NUM_TRAILS = 0 // Main faded: Jersey TRAIL_0 = Vr{0};Tx{tac1};SC{100,0,0,0};EC{0,0,0,0};SS{23.0,40.0};ES{17.0,40.0};V{0,0,0};In{-1};Tm{35};Pv{0,0,0};Vv{0,0,0} // Small Shoulder: Jersey TRAIL_1 = Vr{0};Tx{tac1};SC{35,0,0,0};EC{0,0,0,0};SS{8.0,8.0};ES{5.0,5.0};V{0,0,0};In{-1};Tm{30};Pv{0,0,0};Vv{0,0,0} // Small Hip: Short TRAIL_2 = Vr{0};Tx{crcl};SC{35,0,0,0};EC{0,0,0,0};SS{17.0,14.0};ES{17.0,6.0};V{0,0,0};In{-1};Tm{35};Pv{0,0,0};Vv{0,0,0} // Save // !!DISABLED!! [SMOVE_SAVE] NUM_TRAILS = 0 TRAIL_0 = Vr{0};Tx{tac1};SC{80,230,230,50};EC{0,200,200,30};SS{5.0,5.0};ES{1.0,1.0};V{0,0,0};In{-1};Tm{8};Pv{0,0,0};Vv{0,0,0} TRAIL_1 = Vr{0};Tx{tac1};SC{80,230,230,50};EC{0,200,200,30};SS{5.0,5.0};ES{1.0,1.0};V{0,0,0};In{-1};Tm{8};Pv{0,0,0};Vv{0,0,0}