//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! //If you change the FriendlyNames in here make sure to change the same string in //Interface.int [MenuPauseWeapons], also the weapon descriptions have been moved there //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! [AdventWeapon] LSTR_PickupString="Picked up " LSTR_RoundsFor=" rounds for "