-------------------------------------------------------------------- - Log file for S:\inline\Engineering\XBOX\assets\NPC\movie\wickeds.ZIT -------------------------------------------------------------------- - Exported from S:\inline\Art\Cinematics\Levels\Movie\WICKEDTREE\MAXFILES\XBox\SMLtree_Xbox.max -------------------------------------------------------------------- -------------------------------------------------------------------- Textures -------------------------------------------------------------------- Width:128, Height:128 Refs: 420 - S:\inline\Art\Levels\Movie\Textures\BMP\XBox\Cache\barkA01.XPR Width:128, Height:128 Refs: 170 - S:\inline\Art\Levels\Movie\Textures\BMP\XBox\Cache\ashA03.XPR -------------------------------------------------------------------- Geometry Definitions -------------------------------------------------------------------- NumMaterials: 2 NumFaces: 196 NumVerts: 243 - Skin_wickedtree_before -------------------------------------------------------------------- Geometry Instances -------------------------------------------------------------------- Skin_wickedtree_before -------------------------------------------------------------------- Asserts / Warnings / Tips -------------------------------------------------------------------- Asserts:- Warnings:- Optmisation tips:- Skin_wickedtree_before-Low number of vertices in object (243, Optimum is > 256) Skin_wickedtree_before-High vertex to face ratio (2.147959, Optimum is < 2.000000) - poor stripping -END- - EOF -