Function Library header END_LIB found Block library header END_BLOCKLIB found Level is: CANNERY FIRST Object: scriptObj_playerOne FIRST state: init FIRST event: enter created CALL instruction function code size is 6 End Event End State End Object NEW Object: scriptProp_DaveHelperFour FIRST state: init FIRST event: enter created CALL instruction function code size is 6 created IF instruction created SET instruction reference to set state: #complete created }IF instruction End Event End State NEW State: complete FIRST event: enter created CALL instruction function code size is 6 created CALL instruction function code size is 12 created CALL instruction function code size is 18 created CALL instruction function code size is 24 End Event End State End Object NEW Object: AnimObj_Boats FIRST state: active FIRST event: enter created CALL instruction function code size is 8 End Event End State End Object NEW Object: AnimObj_Propanetank FIRST state: active FIRST event: enter created CALL instruction function code size is 8 created CALL instruction function code size is 16 created CALL instruction function code size is 24 created CALL instruction function code size is 30 created CALL instruction function code size is 36 created CALL instruction function code size is 42 created CALL instruction function code size is 48 created CALL instruction function code size is 54 created CALL instruction function code size is 60 created CALL instruction function code size is 66 created CALL instruction function code size is 72 created CALL instruction function code size is 78 created CALL instruction function code size is 84 created CALL instruction function code size is 90 End Event End State End Object NEW Object: animObj_FireHarpoon FIRST state: active FIRST event: enter created CALL instruction function code size is 8 created CALL instruction function code size is 16 created CALL instruction function code size is 24 created CALL instruction function code size is 32 created CALL instruction function code size is 40 created CALL instruction function code size is 46 created CALL instruction function code size is 52 created CALL instruction function code size is 58 End Event End State End Object NEW Object: animObj_CutterSYNC FIRST state: active FIRST event: enter created math instruction created CALL instruction FIRST string: "cutterOFFSync.animation" function code size is 16 End Event NEW event: collide created SEND instruction reference to event: #wait_fail created CALL instruction NEW string: "You got crushed." function code size is 14 created CALL instruction function code size is 18 End Event End State End Object NEW Object: animObj_door FIRST state: init FIRST event: enter created CALL instruction function code size is 6 created IF instruction created SET instruction reference to set state: #complete created }IF instruction End Event End State NEW State: complete FIRST event: boxEnter created math instruction created CALL instruction NEW string: "door.animation" function code size is 16 created CALL instruction function code size is 28 End Event NEW event: anim_event created IF instruction created CALL instruction function code size is 14 created IF instruction created CALL instruction function code size is 26 created math instruction created }IF instruction created }IF instruction End Event NEW event: boxExit created math instruction created IF instruction created CALL instruction function code size is 16 created }IF instruction End Event End State End Object NEW Object: animObj_door01 FIRST state: init FIRST event: enter created CALL instruction function code size is 6 created IF instruction created SET instruction reference to set state: #complete created }IF instruction End Event End State NEW State: complete FIRST event: boxEnter created math instruction created CALL instruction NEW string: "door01.animation" function code size is 16 created CALL instruction function code size is 28 End Event NEW event: anim_event created IF instruction created CALL instruction function code size is 14 created IF instruction created CALL instruction function code size is 26 created math instruction created }IF instruction created }IF instruction End Event NEW event: boxExit created math instruction created IF instruction created CALL instruction function code size is 16 created }IF instruction End Event End State End Object NEW Object: animObj_door02 FIRST state: init FIRST event: enter created CALL instruction function code size is 6 created IF instruction created SET instruction reference to set state: #complete created }IF instruction End Event End State NEW State: complete FIRST event: boxEnter created math instruction created CALL instruction NEW string: "door02.animation" function code size is 16 created CALL instruction function code size is 28 End Event NEW event: anim_event created IF instruction created CALL instruction function code size is 14 created IF instruction created CALL instruction function code size is 26 created math instruction created }IF instruction created }IF instruction End Event NEW event: boxExit created math instruction created IF instruction created CALL instruction function code size is 16 created }IF instruction End Event End State End Object NEW Object: animObj_door03 FIRST state: init FIRST event: enter created CALL instruction function code size is 6 created IF instruction created SET instruction reference to set state: #complete created }IF instruction End Event End State NEW State: complete FIRST event: boxEnter created math instruction created CALL instruction NEW string: "door03.animation" function code size is 16 created CALL instruction function code size is 28 End Event NEW event: anim_event created IF instruction created CALL instruction function code size is 14 created IF instruction created CALL instruction function code size is 26 created math instruction created }IF instruction created }IF instruction End Event NEW event: boxExit created math instruction created IF instruction created CALL instruction function code size is 16 created }IF instruction End Event End State End Object NEW Object: animObj_door05 FIRST state: init FIRST event: enter created CALL instruction function code size is 6 created IF instruction created SET instruction reference to set state: #complete created }IF instruction End Event End State NEW State: complete FIRST event: boxEnter created math instruction created CALL instruction NEW string: "door05.animation" function code size is 16 created CALL instruction function code size is 28 End Event NEW event: anim_event created IF instruction created CALL instruction function code size is 14 created IF instruction created CALL instruction function code size is 26 created math instruction created }IF instruction created }IF instruction End Event NEW event: boxExit created math instruction created IF instruction created CALL instruction function code size is 16 created }IF instruction End Event End State End Object NEW Object: animObj_door07 FIRST state: init FIRST event: enter created CALL instruction function code size is 6 created IF instruction created SET instruction reference to set state: #complete created }IF instruction End Event End State NEW State: complete FIRST event: boxEnter created math instruction created CALL instruction NEW string: "door07.animation" function code size is 16 created CALL instruction function code size is 28 End Event NEW event: anim_event created IF instruction created CALL instruction function code size is 14 created IF instruction created CALL instruction function code size is 26 created math instruction created }IF instruction created }IF instruction End Event NEW event: boxExit created math instruction created IF instruction created CALL instruction function code size is 16 created }IF instruction End Event End State End Object NEW Object: animObj_door08 FIRST state: init FIRST event: enter created CALL instruction function code size is 6 created IF instruction created SET instruction reference to set state: #complete created }IF instruction End Event End State NEW State: complete FIRST event: boxEnter created math instruction created CALL instruction NEW string: "door08.animation" function code size is 16 created CALL instruction function code size is 28 End Event NEW event: anim_event created IF instruction created CALL instruction function code size is 14 created IF instruction created CALL instruction function code size is 26 created math instruction created }IF instruction created }IF instruction End Event NEW event: boxExit created math instruction created IF instruction created CALL instruction function code size is 16 created }IF instruction End Event End State End Object NEW Object: animObj_door09 FIRST state: init FIRST event: enter created CALL instruction function code size is 6 created IF instruction created SET instruction reference to set state: #complete created }IF instruction End Event End State NEW State: complete FIRST event: boxEnter created math instruction created CALL instruction NEW string: "door09.animation" function code size is 16 created CALL instruction function code size is 28 End Event NEW event: anim_event created IF instruction created CALL instruction function code size is 14 created IF instruction created CALL instruction function code size is 26 created math instruction created }IF instruction created }IF instruction End Event NEW event: boxExit created math instruction created IF instruction created CALL instruction function code size is 16 created }IF instruction End Event End State End Object NEW Object: scriptObj_steampipe01 FIRST state: init FIRST event: enter created CALL instruction function code size is 6 created CALL instruction function code size is 12 created CALL instruction function code size is 18 created CALL instruction function code size is 24 created CALL instruction function code size is 30 created CALL instruction function code size is 36 End Event End State End Object NEW Object: Animprop_FanOne FIRST state: active FIRST event: enter created math instruction created CALL instruction NEW string: "fan.animation" function code size is 18 End Event End State End Object NEW Object: scriptProp_DaveHelperFive FIRST state: active FIRST event: enter created CALL instruction function code size is 10 End Event NEW event: timerFinished created CALL instruction function code size is 6 created CALL instruction function code size is 10 End Event NEW event: exit created CALL instruction function code size is 4 created math instruction End Event End State End Object NEW Object: AnimObj_CRANE FIRST state: activeOne FIRST event: enter created CALL instruction NEW string: "Crane.animation" function code size is 12 End Event End State End Object NEW Object: AnimObj_BoardWater FIRST state: active FIRST event: enter created math instruction created CALL instruction NEW string: "water.animation" function code size is 16 End Event NEW event: anim_event created CALL instruction function code size is 6 created SWITCH instruction created CASE instruction created CALL instruction function code size is 24 created }CASE instruction created CASE instruction created CALL instruction function code size is 44 created }CASE instruction created CASE instruction created CALL instruction function code size is 64 created }CASE instruction created CASE instruction created CALL instruction function code size is 84 created }CASE instruction created CASE instruction created CALL instruction function code size is 104 created }CASE instruction created CASE instruction created CALL instruction function code size is 124 created }CASE instruction created CASE instruction created CALL instruction function code size is 144 created }CASE instruction created CASE instruction created CALL instruction function code size is 164 created }CASE instruction created CASE instruction created CALL instruction function code size is 184 created }CASE instruction created CASE instruction created CALL instruction function code size is 204 created }CASE instruction created CASE instruction created CALL instruction function code size is 224 created }CASE instruction created CASE instruction created CALL instruction function code size is 244 created }CASE instruction created CASE instruction created CALL instruction function code size is 264 created }CASE instruction created CASE instruction created CALL instruction function code size is 284 created }CASE instruction created CASE instruction created CALL instruction function code size is 304 created }CASE instruction created CASE instruction created CALL instruction function code size is 324 created }CASE instruction created }SWITCH instruction End Event End State End Object END_LEVEL found writing entry in string table : cutterOFFSync.animation writing entry in string table : You got crushed. writing entry in string table : door.animation writing entry in string table : door01.animation writing entry in string table : door02.animation writing entry in string table : door03.animation writing entry in string table : door05.animation writing entry in string table : door07.animation writing entry in string table : door08.animation writing entry in string table : door09.animation writing entry in string table : fan.animation writing entry in string table : Crane.animation writing entry in string table : water.animation