-------------------------------------------------------------------- - Log file for S:\inline\ArtViewer\PS2\assets\skaters\CEDWARDS\CE_Zit_2.ZIT -------------------------------------------------------------------- - Exported from C:\Inline\Art\Characters\Playable\License\Chris_Edwards\CEdwards_Export\CEd_NewMesh_ZitLite_8.max -------------------------------------------------------------------- -------------------------------------------------------------------- Textures -------------------------------------------------------------------- Width:256, Height:256 Refs: 3690 - C:\Inline\Art\Characters\Playable\License\Chris_Edwards\CEdwards_Maps\New Folder\CEdwards8bit_ID2v_1.bmp Width:256, Height:256 Refs: 2610 - C:\Inline\Art\Characters\Playable\License\Chris_Edwards\CEdwards_Maps\New Folder\CEdwards8bit_ID3v_2.bmp Width:256, Height:256 Refs: 828 - C:\Inline\Art\Characters\Playable\License\Chris_Edwards\CEdwards_Maps\New Folder\CEdwards8bit_ID1v_1.bmp Width: 64, Height: 64 Refs: 96 - C:\Inline\Art\Characters\Playable\License\Chris_Edwards\CEdwards_Maps\New Folder\CEdwards8bit_ID4_v2.bmp -------------------------------------------------------------------- Geometry Definitions -------------------------------------------------------------------- NumMaterials: 4 NumFaces: 2408 NumVerts: 2030 - Skin_Object_CEdwards -------------------------------------------------------------------- Geometry Instances -------------------------------------------------------------------- Skin_Object_CEdwards -------------------------------------------------------------------- Asserts / Warnings / Tips -------------------------------------------------------------------- Asserts:- Warnings:- Optmisation tips:- Skin_Object_CEdwards-High number of vertices in object (2030, Optimum is < 512) Skin_Object_CEdwards-vertex to face ratio (1.475498) -END- - EOF -