-------------------------------------------------------------------- - Log file for S:\inline\Engineering\XBOX\assets\skaters\Pirate\PR_Zit.ZIT -------------------------------------------------------------------- - Exported from C:\Inline\Art\Characters\Playable\Secret\Pirate\Pirate_10_XBox.max -------------------------------------------------------------------- -------------------------------------------------------------------- Textures -------------------------------------------------------------------- Width:512, Height:512 Refs: 2845 - S:\INLINE\TRANSFER\ANDY\YAKI\PIRATE\Cache\PIRATE_512_ID3_V1.XPR Width:512, Height:512 Refs: 3475 - S:\INLINE\TRANSFER\ANDY\YAKI\PIRATE\Cache\PIRATE_512_ID2_V1.XPR Width:512, Height:512 Refs: 1099 - S:\INLINE\TRANSFER\ANDY\YAKI\PIRATE\Cache\PIRATE_512_ID1_V1.XPR Width: 64, Height: 64 Refs: 61 - S:\INLINE\ART\CHARACTERS\PLAYABLE\LICENSE\CHRIS_EDWARDS\CEDWARDS_MAPS\CED_FINMAPS\Cache\CEDWARDS8BIT_ID4_V2.XPR -------------------------------------------------------------------- Geometry Definitions -------------------------------------------------------------------- NumMaterials: 4 NumFaces: 2492 NumVerts: 1561 - Skin_Object_Pirate -------------------------------------------------------------------- Geometry Instances -------------------------------------------------------------------- Skin_Object_Pirate -------------------------------------------------------------------- Asserts / Warnings / Tips -------------------------------------------------------------------- Asserts:- Warnings:- Optmisation tips:- Shadow_object_shadow-High vertex to face ratio (2.230769, Optimum is < 2.000000) - poor stripping -END- - EOF -