-------------------------------------------------------------------- - Log file for S:\inline\Engineering\PS2\assets\skaters\SBoek\SB_Zit.ZIT -------------------------------------------------------------------- - Exported from C:\Inline\Art\Characters\Playable\License\Chris_Edwards\CEdwards_Export\CEd_ZIT\FinZits\Cloth_Ed\Chris_Cloth_Test_13.max -------------------------------------------------------------------- -------------------------------------------------------------------- Textures -------------------------------------------------------------------- Width:256, Height:256 Refs: 3897 - S:\INLINE\ART\CHARACTERS\PLAYABLE\LICENSE\CHRIS_EDWARDS\CEDWARDS_MAPS\CED_FINMAPS\CEDWARDS_256_ID2_V2.BMP Width:256, Height:256 Refs: 2655 - S:\INLINE\ART\CHARACTERS\PLAYABLE\LICENSE\CHRIS_EDWARDS\CEDWARDS_MAPS\CED_FINMAPS\CEDWARDS8BIT_ID3V_2.BMP Width:256, Height:256 Refs: 828 - S:\INLINE\ART\CHARACTERS\PLAYABLE\LICENSE\CHRIS_EDWARDS\CEDWARDS_MAPS\CED_FINMAPS\CEDWARDS8BIT_ID1V_1.BMP Width: 64, Height: 64 Refs: 96 - S:\INLINE\ART\CHARACTERS\PLAYABLE\LICENSE\CHRIS_EDWARDS\CEDWARDS_MAPS\CED_FINMAPS\CEDWARDS8BIT_ID4_V2.BMP -------------------------------------------------------------------- Geometry Definitions -------------------------------------------------------------------- NumMaterials: 4 NumFaces: 2492 NumVerts: 2105 - Skin_Object_CEdwards -------------------------------------------------------------------- Geometry Instances -------------------------------------------------------------------- Skin_Object_CEdwards -------------------------------------------------------------------- Asserts / Warnings / Tips -------------------------------------------------------------------- Asserts:- Warnings:- Optmisation tips:- Skin_Object_CEdwards-High number of vertices in object (2105, Optimum is < 512) -END- - EOF -