/********************************************************/ /* Course description file: */ /* Information relating to the course is read in from */ /* here */ /* ALL UNITS SHOULD BE IN CENTIMETRES */ /********************************************************/ /********************************************************/ /* Name of the dictionary containing the courses */ /* textures. */ /********************************************************/ Course Texture Dictionary: antz_art/tracks/cityfly/textures.txd; /********************************************************/ /* Name of the bsp file for the course */ /********************************************************/ BSP Name: antz_art/tracks/cityfly/bsps/2048pvs.bsp; Course AI Data Name: 2; antz_art/tracks/cityfly/bsps/ai2.bsp; antz_art/tracks/cityfly/bsps/ai2.bsp; Course AID File Names: 2; antz_art/tracks/cityfly/ai2.aid; antz_art/tracks/cityfly/ai2.aid; /********************************************************/ /* The collision objects for the level */ /********************************************************/ Course Invisible Collisions: 1; antz_art/tracks/cityfly/bsps/col1.bsp; /********************************************************/ /* The objects that are drawn, but have no collisions. */ /********************************************************/ Course Extra Objects: 2; antz_art/tracks/cityfly/bsps/alpha1.bsp; antz_art/tracks/cityfly/bsps/alpha2.bsp; /********************************************************/ /* .mts file (dff position / scaleing data */ /********************************************************/ MTS files: 2; antz_art/tracks/cityfly/collectemup.mts; antz_art/tracks/cityfly/collectemup1.mts; /********************************************************/ /* ID number of the course */ /********************************************************/ Course ID number: 31; /********************************************************/ /* Gravity of the course */ /********************************************************/ Course Gravity: 980; /********************************************************/ /* The position of the sun within a course. */ /********************************************************/ // NO SUN, this is meant to be underground //Course Sun Position: //-100.0,80.0,100.0; /********************************************************/ /* The size and colour of the sun. */ /* size,red,green,blue,alpha. */ /********************************************************/ // NO SUN, this is meant to be underground //Course Sun Size And Colour: //15.0,255,255,32,255; /********************************************************/ /* Lights in the world. Number of lights followed by */ /* type and position of those lights. */ /* directional light is 1 */ /* ambient light is 2 */ /* point light is 128 */ /* spot light is 129 */ /* soft spot light is 130 */ /* Flags: 1 is atomics, 2 is world, 3 is both. */ /* type : pos : dir: colour : radius : coneangle:flags; */ /********************************************************/ Course Lights: 1; 1 : 0,0,0 : 0,-1,0 : 0.8,0.8,0.8,1.0 : 1 : 1 : 1; /********************************************************/ /* The colour of the shadow on the course */ /********************************************************/ Course Shadow Colour: 32,32,32,255; /********************************************************/ /* Clumps that are used in the course. Things such as */ /* shadows, alpha blends etc. Also anything which is */ /* animated would have to be a dff file not in the bsp. */ /* Number of clumps followed by the dff filenames */ /********************************************************/ Course Clumps: 5; antz_art/tracks/cityfly/dffs/wfall.dff; antz_art/tracks/cityfly/dffs/lshafts.dff; antz_art/tracks/cityfly/dffs/sline.dff; antz_art/tracks/cityfly/dffs/crystal.dff; antz_art/tracks/cityfly/dffs/blockage.dff; /********************************************************/ /* The model to be used for the sky dome for the level. */ /********************************************************/ //Course Sky Dome: //antz_art/tracks/city/dffs/skydome.dff; /********************************************************/ /* Description of legal lap variations */ /* number of lap variations */ /* lists of lap variations */ /* format examples: */ /* 0,80,-1 means lap from line 0-80 then back to 0 */ /* 0,256,81,94,256,18,80,-1 means lap from line 0, */ /* jumping o line 81, through to 94, jumping to 18, */ /* through to 80, then back to 0 (start) */ /********************************************************/ Course Lap Lines: 1; 0,122,-1; Course Lap Lines: 1; 0,122,-1; //Course Lap Lines: //4; //0,46,256,245,321,256,130,244,-1; //0,244,-1; //0,127,256,322,342,256,153,244,-1; //0,155,256,343,367,256,181,244,-1; /********************************************************/ /* Description of legal lap junctions */ /* number of junctions */ /* list of junction descriptions */ /* example: */ /* 0,1,81,-1 means at line 0 you can proceed onto */ /* either lines 1 or 81 */ /********************************************************/ //Course Lap Junctions: //64,65,245,-1; //91,92,270,-1; //112,113,291,-1; //290,291,116,-1; //Course Lap Junctions: //0; //-1; //Course Lap Junctions: //4; //46,47,245,-1; //127,128,322,-1; //155,156,343,-1; //321,130,322,-1; /********************************************************/ /* Starting positions of the cars in cm units from pole */ /* position to last place */ /********************************************************/ Course Grid Positions: 218.750,341.000,-369.500,240.0; 218.175,341.000,-366.000,240.0; 221.000,341.000,-368.250,240.0; 220.500,341.000,-364.500,240.0; 223.250,341.000,-367.000,240.0; 222.700,341.000,-363.250,240.0; 225.300,341.000,-365.750,240.0; 224.750,341.000,-362.000,240.0; 210.616, 344.429, -378.852, 60; 209.535, 345.386, -381.144, 60; 208.073, 343.973, -376.169, 60; 206.992, 344.93, -378.46, 60; 205.981, 345.826, -380.604, 60; 208.524, 346.282, -383.288, 60; 205.014, 346.682, -382.654, 60; 207.557, 347.138, -385.337, 60; 67.774,-1.432,64.155,140; 64.265,-1.391,64,731,140; 65.711,-1.397,67.122,140; 62.271,-1.383,67.844,140; 61.934,-1.379,70.991,140; 59.213,-1.372,70.482,140; 10.3,5.0,11.925; 10.6,5.0,13.925; /********************************************************/ /* Names of course specific SFX files */ /********************************************************/ Course Specific SFXFILES: 12; CITYFLY; smooth,1; gravel1,1; rought_track_bush,1; dung-boulder2,2; dung-boulder2,2; dung-boulder2,2; collide_1,3; collide_4,3; collide_5,3; shield,4; move_c,4; shield,5; /********************************************************/ /* END OF THE FILE */ /********************************************************/ #