/********************************************************/ /* Course description file: */ /* Information relating to the course is read in from */ /* here */ /* ALL UNITS SHOULD BE IN CENTIMETRES */ /********************************************************/ /********************************************************/ /* Name of the dictionary containing the courses */ /* textures. */ /********************************************************/ Course Texture Dictionary: antz_art/Tracks/outcrop/textures.txd; Course AI Data Name: 4; antz_art/tracks/outcrop/bsps/ai2.bsp; antz_art/tracks/outcrop/bsps/ai1.bsp; antz_art/tracks/outcrop/bsps/ai3.bsp; antz_art/tracks/outcrop/bsps/ai4.bsp; Course AID File Names: 4; antz_art/tracks/outcrop/ai2.aid; antz_art/tracks/outcrop/ai1.aid; antz_art/tracks/outcrop/ai3.aid; antz_art/tracks/outcrop/ai4.aid; /********************************************************/ /* Name of the bsp file for the course */ /********************************************************/ BSP Name: antz_art/tracks/outcrop/bsps/main.bsp; antz_art/tracks/outcrop/bsps/pvs512.bsp; /********************************************************/ /* The collision objects for the level */ /********************************************************/ Course Invisible Collisions: 4; antz_art/tracks/outcrop/bsps/coll1.bsp; antz_art/tracks/outcrop/bsps/coll1.bsp; antz_art/tracks/outcrop/bsps/coll2.bsp; antz_art/tracks/outcrop/bsps/coll2.bsp; /********************************************************/ /* The objects that are drawn, but have no collisions. */ /********************************************************/ Course Extra Objects: 2; antz_art/tracks/outcrop/bsps/alpha1.bsp; antz_art/tracks/outcrop/bsps/alpha2.bsp; /********************************************************/ /* ID number of the course */ /********************************************************/ Course ID number: 9; /********************************************************/ /* Gravity of the course */ /********************************************************/ Course Gravity: 980; /********************************************************/ /* Lights in the world. Number of lights followed by */ /* type and position of those lights. */ /* directional light is 1 */ /* ambient light is 2 */ /* point light is 128 */ /* spot light is 129 */ /* soft spot light is 130 */ /* Flags: 1 is atomics, 2 is world, 3 is both. */ /* type : pos : dir: colour : radius : coneangle:flags; */ /********************************************************/ Course Lights: 1; 1:0,0,0 : 0,-1,0 : 0.8,0.8,0.8,1.0 : 1 : 1 : 1; 2:0,0,0 : 0,-1,0 : 0.4,0.4,0.4,1.0 : 1 : 1 : 2; 1:0,0,0 : 0,-0.5,0.5 : 0.7,0.7,0.7,1.0 : 1 : 1 : 2; /********************************************************/ /* The colour of the shadow on the course */ /********************************************************/ Course Shadow Colour: 16,4,32,255; /********************************************************/ /* The position of the sun within a course. */ /********************************************************/ Course Sun Position: 4; 200.0,60.0,0.0; 200.0,60.0,0.0; 200.0,60.0,0.0; 200.0,60.0,0.0; /********************************************************/ /* The size and colour of the sun. */ /* size,red,green,blue,alpha. */ /********************************************************/ Course Sun Size And Colour: 4; 28.0,255,128,32,255; 28.0,255,128,32,255; 28.0,255,128,32,255; 28.0,255,128,32,255; /********************************************************/ /* The model to be used for the sky dome for the level. */ /********************************************************/ Course Sky Dome: 2; antz_art/tracks/outcrop/dffs/skydome1.dff; antz_art/tracks/outcrop/dffs/skydome2.dff; /********************************************************/ /* Clumps that are used in the course. Things such as */ /* shadows, alpha blends etc. Also anything which is */ /* animated would have to be a dff file not in the bsp. */ /* Number of clumps followed by the dff filenames */ /********************************************************/ Course Clumps: 10; antz_art/tracks/outcrop/dffs/course1.dff; antz_art/tracks/outcrop/dffs/course2.dff; antz_art/tracks/outcrop/dffs/mantis.dff; antz_art/tracks/outcrop/dffs/mantis.dff; antz_art/tracks/oval/dffs/worm.dff; antz_art/tracks/oval/dffs/worm.dff; antz_art/tracks/outcrop/dffs/grid1.dff; antz_art/tracks/outcrop/dffs/grid2.dff; antz_art/tracks/outcrop/dffs/plants.dff; antz_art/tracks/outcrop/dffs/course3.dff; /********************************************************/ /* Starting positions of the cars in cm units from pole */ /* position to last place (x,y,z,angle) */ /********************************************************/ Course Grid Positions: 81.25,15.30,-1.56,0; 83.68,15.33,-2.82,0; 81.27,15.34,-5.37,0; 83.57,15.34,-6.57,0; 80.99,15.35,-8.91,0; 83.30,15.35,-10.16,0; 80.83,15.33,-12.20,0; 83.03,15.31,-13.40,0; 83.00,15.01,6.37,180; 80.49,14.93,7.21,180; 82.44,14.76,10.07,180; 79.90,14.66,10.82,180; 81.65,14.42,14.20,170; 79.03,14.23,14.30,170; 78.70,14.05,17.60,160; 77.48,13.83,17.90,160; 83.00,15.01,6.37,180; 80.49,14.93,7.21,180; 82.44,14.76,10.07,180; 79.90,14.66,10.82,180; 81.65,14.42,14.20,170; 79.03,14.23,14.30,170; 78.70,14.05,17.60,160; 77.48,13.83,17.90,160; 81.25,15.30,-1.56,0; 83.68,15.33,-2.82,0; 81.27,15.34,-5.37,0; 83.57,15.34,-6.57,0; 80.99,15.35,-8.91,0; 83.30,15.35,-10.16,0; 80.83,15.33,-12.20,0; 83.03,15.31,-13.40,0; /********************************************************/ /* Description of legal lap variations */ /* number of lap variations */ /* lists of lap variations */ /* format examples: */ /* 0,80,-1 means lap from line 0-80 then back to 0 */ /* 0,256,81,94,256,18,80,-1 means lap from line 0, */ /* jumping o line 81, through to 94, jumping to 18, */ /* through to 80, then back to 0 (start) */ /********************************************************/ Course Lap Lines: 1; 0,120,-1; Course Lap Lines: 1; 0,120,-1; Course Lap Lines: 1; 0,140,-1; Course Lap Lines: 1; 0,140,-1; /********************************************************/ /* Description of legal lap junctions */ /* number of junctions */ /* list of junction descriptions */ /* example: */ /* 0,1,81,-1 means at line 0 you can proceed onto */ /* either lines 1 or 81 */ /********************************************************/ //Course Lap Junctions: //0; //-1; Course Creature Anims: 4; antz_art/tracks/outcrop/anm/mantisbody.anm; antz_art/tracks/outcrop/anm/mantishead.anm; antz_art/tracks/outcrop/anm/mantisbody.anm; antz_art/tracks/outcrop/anm/mantishead.anm; /********************************************************/ /* Names of course specific SFX files */ /********************************************************/ Course Specific SFXFILES: 13; OUTCROP; smooth2,1; smooth2,1; rought_track_bush,1; dung-boulder2,2; dung-boulder2,2; dung-boulder2,2; collide_1,3; collide_4,3; collide_5,3; shield,4; move_c,4; mantis_scrape,5; move_c,5; /********************************************************/ /* END OF THE FILE */ /********************************************************/ #