/********************************************************/ /* Course description file: */ /* Information relating to the course is read in from */ /* here */ /* ALL UNITS SHOULD BE IN CENTIMETRES */ /********************************************************/ /********************************************************/ /* Name of the dictionary containing the courses */ /* textures. */ /********************************************************/ Course Texture Dictionary: antz_art/tracks/testtrack/textures.txd; antz_art/tracks/oval/textures.txd; /********************************************************/ /* Name of the bsp file for the course. The track. */ /********************************************************/ BSP Name: antz_art/tracks/testtrack/bsps/testsnow.bsp; Course AI Data Name: 2; antz_art/tracks/oval/bsps/ai1.bsp; antz_art/tracks/oval/bsps/ai1.bsp; Course AID File Names: 2; antz_art/tracks/oval/ai1.aid; antz_art/tracks/oval/ai1.aid; /********************************************************/ /* The collision objects for the level */ /********************************************************/ Course Invisible Collisions: 2; antz_art/tracks/testtrack/bsps/test.bsp; antz_art/tracks/testtrack/bsps/testsnow.bsp; /********************************************************/ /* The hoppy collision objects for the level */ /********************************************************/ //Course Hoppy Collisions: //0; /********************************************************/ /* The objects that maybe drawn, but have no collisions.*/ /********************************************************/ //Course Extra Objects: //0; /********************************************************/ /* ID number of the course */ /********************************************************/ Course ID number: 1; /********************************************************/ /* The model to be used for the sky dome for the level. */ /********************************************************/ //Course Sky Dome: //0; //antz_art/tracks/skydome.dff; /********************************************************/ /* Gravity of the course */ /********************************************************/ Course Gravity: 980; /********************************************************/ /* The position of the sun within a course. */ /********************************************************/ Course Sun Position: 0; -140.0,80.0,20.0; /********************************************************/ /* The size and colour of the sun. */ /* size,red,green,blue,alpha. */ /********************************************************/ Course Sun Size And Colour: 0; 15.0,255,235,64,255; /********************************************************/ /* Lights in the world. Number of lights followed by */ /* type and position of those lights. */ /* directional light is 1 */ /* ambient light is 2 */ /* point light is 128 */ /* spot light is 129 */ /* soft spot light is 130 */ /* Flags: 1 is atomics, 2 is world, 3 is both. */ /* type : pos : dir: colour : radius : coneangle:flags; */ /********************************************************/ Course Lights: 1; 1 : 0,0,0 : 0,-1,0 : 0.8,0.8,0.8,1.0 : 1 : 1 : 1; /********************************************************/ /* The colour of the shadow on the course */ /********************************************************/ Course Shadow Colour: 16,4,32,255; /********************************************************/ /* Starting positions of the cars in cm units from pole */ /* position to last place */ /********************************************************/ Course Grid Positions: 0.0,0.0,0.0,90.0; 0.0,0.0,0.0,90.0; 0.0,0.0,0.0,90.0; 0.0,0.0,0.0,90.0; 0.0,0.0,0.0,90.0; 0.0,0.0,0.0,90.0; 0.0,0.0,0.0,90.0; 0.0,0.0,0.0,90.0; 0.0,0.0,0.0,90.0; 0.0,0.0,0.0,90.0; 0.0,0.0,0.0,90.0; 0.0,0.0,0.0,90.0; 0.0,0.0,0.0,90.0; 0.0,0.0,0.0,90.0; 0.0,0.0,0.0,90.0; 0.0,0.0,0.0,90.0; /********************************************************/ /* Description of legal lap variations */ /* number of lap variations */ /* lists of lap variations */ /* format examples: */ /* 0,80,-1 means lap from line 0-80 then back to 0 */ /* 0,256,81,94,256,18,80,-1 means lap from line 0, */ /* jumping o line 81, through to 94, jumping to 18, */ /* through to 80, then back to 0 (start) */ /********************************************************/ Course Lap Lines: 2; 0,51,-1; 0,256,52,59,256,14,51,-1; Course Lap Lines: 2; 0,51,-1; 0,256,52,59,256,14,51,-1; /********************************************************/ /* Description of legal lap junctions */ /* number of junctions */ /* list of junction descriptions */ /* example: */ /* 0,1,81,-1 means at line 0 you can proceed onto */ /* either lines 1 or 81 */ /********************************************************/ Course Lap Junctions: 1; 0,1,52,-1; Course Lap Junctions: 1; 0,1,52,-1; /********************************************************/ /* END OF THE FILE */ /********************************************************/ #