; ; TRACK AI SETTING FILE ; ; ; Each track has a set of four numbers which set some paramerers as follows: ; ; 1st number = total time, in seconds, that the AI leader should nominally take to complete the level ; 2nd number = par time for humans ; 3rd number = max time, in seconds, that a drone can do a cheat boost at the beginning of the track ; 4th number = base difficulty level scalar ; ; Any line not beginning with a digit is ignored ; ; blizzard in dc 118 118 10 0.1 ; swiss alps 120 120 10 0.75 ; logging camp 102 102 20 0.7 ; chernobyl 112 112 5 0.35 ; lost city 112 112 5 0.10 ; olympic track 95 95 15 0.7 ; alaskan pipeline 101 101 10 0.70 ; haunted forest 100 100 5 0.66 ; ufo 110 110 25 0.85 ; china 103 103 30 0.80 ; atlantis 103 103 35 0.85 ; funpark 92 92 40 0.95 ; battla arena A (not used) 122 122 10 0.5 ; battle arena B (not used) 122 122 10 0.5 ; battle arena 1 122 122 10 0.5 ; battle arena 2 122 122 10 0.5 ; battle arena 3 122 122 10 0.5 ; battle arena 4 122 122 10 0.5 ; battle arena 5 122 122 10 0.5 ; battle arena C (not used) 122 122 10 0.5