// This file was automatically generated. It contains definitions for all the // animations stored in the associated KFM file. Include this file in your // final application to easily refer to animation sequences. #ifndef MALE40MEDIUMFALL_ANIM_H__ #define MALE40MEDIUMFALL_ANIM_H__ namespace Male40MediumFall_Anim { enum { E_WCDI_CROSSBOW = 1, E_WPDI_CROSSBOW = 2, E_WSDI_CROSSBOW = 3, NCDD_CROSSBOW = 49, NCDH_CROSSBOW = 50, NCUF_CROSSBOW = 4, NCUI_CROSSBOW = 5, NCUI_NPUI_CROSSBOW = 43, NCUI_NSUI_CROSSBOW = 44, NCUR_CROSSBOW = 6, NE_RSDI_CROSSBOW = 7, NE_WCDI_CROSSBOW = 8, NE_WPDI_CROSSBOW = 9, NE_WSDI_CROSSBOW = 10, NPDD_CROSSBOW = 52, NPDH_CROSSBOW = 53, NPUF_CROSSBOW = 11, NPUI_CROSSBOW = 12, NPUI_NCUI_CROSSBOW = 45, NPUR_CROSSBOW = 13, NSDD_CROSSBOW = 14, NSDH_CROSSBOW = 15, NSDR_CROSSBOW = 16, NSUF_CROSSBOW = 19, NSUI_CROSSBOW = 18, NSUI_NCUI_CROSSBOW = 46, NSUR_CROSSBOW = 21, NW_RSDI_CROSSBOW = 23, NW_WCDI_CROSSBOW = 24, NW_WPDI_CROSSBOW = 25, NW_WSDI_CROSSBOW = 26, RSDI_CROSSBOW = 27, S_WCDI_CROSSBOW = 20, S_WPDI_CROSSBOW = 28, S_WSDI_CROSSBOW = 29, SE_WCDI_CROSSBOW = 30, SE_WPDI_CROSSBOW = 31, SE_WSDI_CROSSBOW = 32, SL_NCUI_CROSSBOW = 33, SL_NPUI_CROSSBOW = 34, SL_NSUI_CROSSBOW = 35, SL_WSDI_CROSSBOW = 36, SR_NCUI_CROSSBOW = 37, SR_NPUI_CROSSBOW = 38, SR_NSUI_CROSSBOW = 39, SW_WCDI_CROSSBOW = 40, SW_WPDI_CROSSBOW = 41, SW_WSDI_CROSSBOW = 42, W_WCDI_CROSSBOW = 17, W_WPDI_CROSSBOW = 47, W_WSDI_CROSSBOW = 48, WCDI_CROSSBOW = 22, WPDI_CROSSBOW = 51, WSDI_CROSSBOW = 0 }; } #endif // #ifndef MALE40MEDIUMFALL_ANIM_H__