// This file was automatically generated. It contains definitions for all the // animations stored in the associated KFM file. Include this file in your // final application to easily refer to animation sequences. #ifndef GPS_ANIM_H__ #define GPS_ANIM_H__ namespace GPS_Anim { enum { DESELECT = 2, IDLE = 1, SELECT = 0, ZOOMIN = 4, ZOOMIN_IDLE = 5, ZOOMOUT = 3 }; } #endif // #ifndef GPS_ANIM_H__