//version=1.10 //output time 2003/11/26 16:33:43 (Nus_Prog.xls version 1.61c(2003/10/16)) //with param check passed. Bus0 = None, 127, 64, None // < Master Output > ブレイクダウンでは Bus1 = None, 127, 64, FX1 // FX Reverb Hall ホール プラス0 Bus2 = None, 127, 64, FX2 // FX Reverb Room スタジオ(大) プラス1 Bus3 = None, 127, 64, FX3 // スタジオ(中) プラス2 Bus4 = None, 127, 64, FX4 // スタジオ(小) プラス3 Bus5 = None, 127, 64, FX5 // ルーム プラス4 Bus6 = None, 127, 64, FX6 // FX Delay ディレイ プラス5 Bus7 = None, 127, 64, FX7 // FX Flanger フランジャー プラス6 Bus8 = Bus0, 127, 64, None // Bus9 = Bus0, 127, 64, None // Bus10 = Bus0, 127, 64, None // Bus11 = Bus0, 127, 64, None // Bus12 = Bus0, 127, 64, None // Bus13 = Bus0, 127, 64, None // Bus14 = Bus0, 127, 64, None // Bus15 = Bus0, 127, 64, None // Bus16 = Bus0, 127, 64, None // Bus17 = Bus0, 127, 64, None // Bus18 = Bus0, 127, 64, None // Bus19 = Bus0, 127, 64, None // Bus20 = Bus0, 127, 64, None // Bus21 = Bus0, 127, 64, None // Bus22 = Bus0, 127, 64, None // Bus23 = Bus0, 127, 64, None // Bus24 = Bus0, 127, 64, None // Bus25 = Bus0, 127, 64, None // Bus26 = Bus0, 127, 64, None // Bus27 = Bus0, 127, 64, None // Bus28 = Bus0, 127, 64, None // Group BGM Bus29 = Bus0, 127, 64, None // Group VOICE Bus30 = Bus0, 110, 64, None // Group SE Bus31 = Bus0, 127, 64, None // Group SYSTEM SE GROUP0 = 200 // グループ制限なし GROUP1 = 16 // 主人公のボイス GROUP2 = 8 // 巨大棒 GROUP3 = 2 // socomの薬きょう GROUP4 = 3 // mp5の薬きょう GROUP5 = 4 // 敵のmp5の発射音 GROUP6 = 4 // わらわら敵 GROUP7 = 1 // トランバリア GROUP8 = 4 // 浮遊敵 GROUP9 = 0 // GROUP10 = 6 // ノイズループ系 GROUP11 = 14 // 跳弾、飛弾 GROUP12 = 0 // GROUP13 = 0 // GROUP14 = 0 // GROUP15 = 0 // GROUP16 = 0 // GROUP17 = 0 // GROUP18 = 0 // GROUP19 = 0 // GROUP20 = 0 // GROUP21 = 0 // GROUP22 = 0 // GROUP23 = 0 // GROUP24 = 0 // GROUP25 = 0 // GROUP26 = 0 // GROUP27 = 0 // GROUP28 = 0 // GROUP29 = 0 // GROUP30 = 0 // GROUP31 = 0 // FX1 = 0, -500, -237, 0.00f, 4.70f, 0.79f, -1214, 0.01f, 395, 0.02f, 100.00f, 100.00f, 5000.00f // ホール DSI3DL2_ENVIRONMENT_PRESET_STONEROOM FX2 = 0, -500, -1200, 0.00f, 2.49f, 0.54f, -370, 0.01f, 1030, 0.01f, 100.00f, 60.00f, 5000.00f // スタジオ(大) DSI3DL2_ENVIRONMENT_PRESET_CONCERTHALL FX3 = 0, -500, -300, 0.00f, 2.31f, 0.64f, -711, 0.01f, 83, 0.02f, 100.00f, 100.00f, 5000.00f // スタジオ(中) DSI3DL2_ENVIRONMENT_PRESET_DEFAULT2 FX4 = 0, -500, -270, 0.00f, 1.49f, 0.86f, -1204, 0.01f, -4, 0.01f, 100.00f, 100.00f, 5000.00f // スタジオ(小) DSI3DL2_ENVIRONMENT_PRESET_STONECORRIDOR FX5 = 0, -700, -100, 0.00f, 0.60f, 0.83f, -2602, 0.01f, 200, 0.01f, 100.00f, 100.00f, 5000.00f // ルーム DSI3DL2_ENVIRONMENT_PRESET_ALLEY FX6 = 2, 6700000 FX7 = 4, 7288607, 40, 3 FX8 = 0, -1000, -6000, 0.00f, 0.17f, 0.10f, -1204, 0.00f, 207, 0.00f, 100.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_PADDEDCELL FX9 = 0, -1000, -454, 0.00f, 0.40f, 0.83f, -1646, 0.00f, 53, 0.00f, 100.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_ROOM FX10 = 0, -1000, -1200, 0.00f, 1.49f, 0.54f, -370, 0.01f, 1030, 0.01f, 100.00f, 60.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_BATHROOM FX11 = 0, -1000, -6000, 0.00f, 0.50f, 0.10f, -1376, 0.00f, -1104, 0.00f, 100.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_LIVINGROOM FX12 = 0, -1000, -476, 0.00f, 4.32f, 0.59f, -789, 0.02f, -289, 0.03f, 100.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_AUDITORIUM FX13 = 0, -1000, 0, 0.00f, 2.91f, 1.30f, -602, 0.02f, -302, 0.02f, 100.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_CAVE FX14 = 0, -1000, -698, 0.00f, 7.24f, 0.33f, -1166, 0.02f, 16, 0.03f, 100.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_ARENA FX15 = 0, -1000, -1000, 0.00f, 10.05f, 0.23f, -602, 0.02f, 198, 0.03f, 100.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_HANGAR FX16 = 0, -1000, -4000, 0.00f, 0.30f, 0.10f, -1831, 0.00f, -1630, 0.03f, 100.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY FX17 = 0, -1000, -300, 0.00f, 1.49f, 0.59f, -1219, 0.01f, 441, 0.01f, 100.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_HALLWAY FX18 = 0, -1000, -3300, 0.00f, 1.49f, 0.54f, -2560, 0.16f, -613, 0.09f, 79.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_FOREST FX19 = 0, -1000, -800, 0.00f, 1.49f, 0.67f, -2273, 0.01f, -2217, 0.01f, 50.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_CITY FX20 = 0, -1000, -2500, 0.00f, 1.49f, 0.21f, -2780, 0.30f, -2014, 0.10f, 27.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_MOUNTAINS FX21 = 0, -1000, -1000, 0.00f, 1.49f, 0.83f, -10000, 0.06f, 500, 0.03f, 100.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_QUARRY FX22 = 0, -1000, -2000, 0.00f, 1.49f, 0.50f, -2466, 0.18f, -2514, 0.10f, 21.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_PLAIN FX23 = 0, -1000, 0, 0.00f, 1.65f, 1.50f, -1363, 0.01f, -1153, 0.01f, 100.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_PARKINGLOT FX24 = 0, -1000, -1000, 0.00f, 2.81f, 0.14f, 429, 0.01f, 648, 0.02f, 80.00f, 60.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_SEWERPIPE FX25 = 0, -1000, -4000, 0.00f, 1.49f, 0.10f, -449, 0.01f, 1700, 0.01f, 100.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_UNDERWATER FX26 = 0, -10000, -10000, 0.00f, 1.00f, 1.00f, -10000, 0.00f, -10000, 0.00f, 0.00f, 0.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_NOREVERB FX27 = 1, 8136949, 41, 10 // CHORUS FX28 = 2, 6700000 // ECHO FX29 = 3, 7574913, 9952584, 13091114, 4035703, 6824631, 3844702, 8219000, 12620733, 4228691, 8558215, 4122094 // DISTORTION FX30 = 3, 8388607, 6664439, 13711074, 3701236, 10112776, 3559209, 5373613, 13115066, 4041729, 11403602, 3814723 // OVERDRIVE FX31 = 4, 6358564, 40, 1 // FLANGER FX32 = 0, -1000, -300, 0.00f, 2.31f, 0.64f, -711, 0.01f, 83, 0.02f, 100.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_STONEROOM FX33 = 0, -1000, -500, 0.00f, 3.92f, 0.70f, -1230, 0.02f, -2, 0.03f, 100.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_CONCERTHALL FX34 = 0, -1000, 0, 0.00f, 1.00f, 0.50f, -10000, 0.02f, -10000, 0.04f, 100.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_DEFAULT2 FX35 = 0, -1000, -237, 0.00f, 2.70f, 0.79f, -1214, 0.01f, 395, 0.02f, 100.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_STONECORRIDOR FX36 = 0, -1000, -270, 0.00f, 1.49f, 0.86f, -1204, 0.01f, -4, 0.01f, 100.00f, 100.00f, 5000.00f // DSI3DL2_ENVIRONMENT_PRESET_ALLEY 3D_DISTANCE_RANGE = 10.0000f 3D_ATTENUATION_RANGE = 1.0000f 3D_DOPPLER_RANGE = 1.0000f 3D_DOPPLER_LIMIT = 2.0000f 3D_PRIORITY_RATE = 80.0000f //end of file