[LevelInfo] Title=Last Stop [MissionInfo] ;General map info (required for all maps) Name=Last Stop NameLong=Last Stop Image=t_interface_mb.chaper_preview.skr_railyard ;Skirmish Briefing strings (all required for all skirmish maps) SKR_Objective=Blow up the bridge to break the German supply route then destroy a train car carrying German supplies. SKR_Time=Eliminate all enemy forces in a limited amount of time. Time will be awarded for killing enemies; using your squads to do so will award more bonus time. There are no checkpoints. SKR_Defense=Test your endurance against repeating waves of opponents. Each wave is tougher than the last. SKR_ParTime1=60 SKR_ParTime2=60 SKR_ParTime3=90 SKR_ParTime4=120 SKR_SoloParTime1=120 SKR_SoloParTime2=60 SKR_SoloParTime3=90 SKR_SoloParTime4=120 [McGuffinTriggerMessage1] BEACONNAME="The bridge" YOUEXPLODED="You blew up the bridge!" YOUPLANTED="You planted the explosives!" ALLYEXPLODED="Your ally blew up the bridge!" ALLYPLANTED="Your ally planted the explosives!" [McGuffinTriggerMessage2] BEACONNAME="Train car" YOUEXPLODED="You blew up the train car!" YOUPLANTED="You planted the explosives!" ALLYEXPLODED="Your ally blew up the train car!" ALLYPLANTED="Your ally planted the explosives!" [McGuffinTriggerMessage3] BEACONNAME="Train car" YOUEXPLODED="You blew up the train car!" YOUPLANTED="You planted the explosives!" ALLYEXPLODED="Your ally blew up the train car!" ALLYPLANTED="Your ally planted the explosives!" [McGuffinObjectMessage] ALLMCGUFFINSFOUND="" NEEDMOREMCGUFFINS="" YOUFOUND="" ALLYFOUND="" ALLYDROPPED="" ALLYPICKEDUP="" YOUNOTHERE="" ALLYNOTHERE="" NOPICKUPTOOMANY="" [ObjectiveInfo0] m_szShortDesc=Destroy the bridge and train cars. m_szLongDesc=Move down the rail line and blow up the bridge to break the German supply route. Then destroy the supplies inside the cars on the tracks. [ObjectiveInfo1] m_szShortDesc=Defend the area. m_szLongDesc=Kill the Germans and hold the area. [ObjectiveInfo2] m_szShortDesc=Eliminate enemy forces. m_szLongDesc=Eliminate all enemy forces before the time runs out. Use your squad to receive additional time.