[LocalizedStrings] VOICEOVER_A_1="Baker: I couldn't sleep, so I made sure the guys pulling guard were awake." VOICEOVER_A_2="Baker: In the dark you can't help but think about home." VOICEOVER_A_3="Baker: I was thinking about George." VOICEOVER_A_4="Baker: How we used to launch bottle rockets in a creek behind his house and blame it on the kids down the street." VOICEOVER_A_5="Baker: How we always seemed to go after the same girls in high school." VOICEOVER_A_6="Baker: How he could be dead right now and I wouldn't even know it." ALLEN_E="Allen: That better be ours." HARTSOCK_A="Hartsock: It's ours. I see it." HARTSOCK_B="Hartsock: A Stuart." LEGGETT_B="Leggett: Well, most of the time I was relaying radio messages to higher headquarters for Mac." LEGGETT_C="Leggett: I only saw Krauts there at the end." MAC_A="Mac: You guys look like you had a rough morning." MAC_B_C="Mac: Baker! We've got an M5 light tank moving here to provide support." MAC_D="Mac: Link up with 'em and clear the town." MAC_E="Mac: I don't know how many Krauts are in the area, so take it easy." MAC_G="Mac: Good luck boys." RISNER_A="Risner: I'm always saving your ass Matt!" RISNER_AB="Risner: I'm here Matt!" RISNER_B="Risner: Just tell me what you want me to do and I'll do it." RISNER_C="Risner: Consider me part of the squad." RISNER_D="Risner: I heard on the radio that four guys from Fox Company were kicking the hell out of the Germans." RISNER_E="Risner: I knew right away it had to be you, Matt." RISNER_F="Risner: Glad to see you're still alive." RISNER_G="Risner: We're headed to a crossroads up ahead." RISNER_H="Risner: It doesn't have a name on the map." RISNER_I="Risner: Alright let's get moving, just stay close and we'll be fine." HINT_1="You don't have to follow the path your compass set for you." HINT_3="You can command your tank just like your soldiers." HINT_4="Your tank is only vulnerable to German panzerfausts, anti-tank guns, or other tanks." HINT_5="Use the Church walls to defend against the German counter-attack." HINT_6="You can mount the Stuart's machine gun by pressing %use% at its rear." HINT_7="Meet with the tank commander." HINT_8="If your tank is destroyed it will result in a mission failure." OBJECTIVE_HINT_2="Meet with Risner and his tank to end your mission." OBJCOMP="Objective complete!" TRAINING_A="Sgt. Risner and his Tank %icon_tank% are now part of your squad. The Tank commander will follow your orders much like your Fire Team does.%newline%%newline%%icon_continue% to Continue." TRAINING_B="Tanks %icon_tank% are ideal for suppressing and killing enemy units. They are also impervious to machine gun and small arms fire making them useful as mobile cover.%newline%%newline%%icon_continue% to Continue." TRAINING_C="Your tank is only vulnerable to enemy tanks, anti-tank guns, or enemy infantry with anti-tank rockets.%newline%%newline%%icon_continue% to Continue." TRAINING_D="When you have two teams under your command, %action_team_select% %icon_team_select% to select which team you want to issue an order to.%newline%%newline%%icon_continue% to Continue." TRAINING_E="This tank also features a turret mounted machine gun that you can use! %action_use% %icon_use% at the rear of the tank to mount the machine gun.%newline%%newline%%icon_continue% to Continue." TRAINING_F="Use your tank or find an Anti-Tank rocket to destroy the enemy’s armor. Enemy tanks are heavily armored in the front and side, so your weapons will be more effective when attacking from the rear.%newline%%newline%%icon_continue% to Continue." TRAINING_G="Alternatively, you can approach the rear of an enemy tank and %action_use% %icon_use% to climb onto it and throw a grenade in the hatch.%newline%%newline%%icon_continue% to Continue." [LevelInfo0] Title=Action at Vierville TitleDate=D+1 0900 June 7, 1944 TitleLocation=Vierville, France [ObjectiveInfo0] m_szShortDesc=Clear the Town of Vierville. m_szLongDesc=The next objective is the town of St. Come-du-Mont. To reach it, you must pass through Vierville. [gbxFollowBeacon7] TitleString=Risner [gbxFollowBeacon9] TitleString=Check and Clear Area [gbxFollowBeacon6] TitleString=Check and Clear Area [gbxFollowBeacon3] TitleString=Check and Clear Area [gbxFollowBeacon1] TitleString=Check and Clear Area [gbxFollowBeacon2] TitleString=Check and Clear Area [gbxFollowBeacon4] TitleString=Check and Clear Area [gbxFollowBeacon5] TitleString=Check and Clear Area [LevelSummary] Title=Action at Vierville