Global_ID filename is_3D Directory Volume (dB down) Min Distance Max Distance Type Dolby Digital 5.1 Mixbin Music SND_OPTIONS woodpipes.wav FALSE sounds\\adpcm\\music -11 1 1000 MUSIC MB_StereoMenuMusic SND_DM_SONG1 DM_FightSongx01_NEW.wav FALSE sounds\\adpcm\\music -11 1 1000 MUSIC MB_StereoGameplayMusic SND_DM_SONG2 DM_FightSongx02.wav FALSE sounds\\adpcm\\music -11 1 1000 MUSIC MB_StereoGameplayMusic SND_MUS_F8 StreetAlt.wav FALSE sounds\\adpcm\\music -11 1 1000 MUSIC MB_StereoGameplayMusic SND_MUS_WINNER DM_Winner.wav FALSE sounds\\adpcm\\music -11 1 1000 MUSIC MB_StereoGameplayMusic SND_MUS_PIER DMPier.wav FALSE sounds\\adpcm\\music -11 1 1000 MUSIC MB_StereoGameplayMusic SND_MUS_ARC FighterXtwelve.wav FALSE sounds\\adpcm\\music -11 1 1000 MUSIC MB_StereoGameplayMusic SND_MUS_ANARCTIC DM_Anarctic_Dig.wav FALSE sounds\\adpcm\\music -11 1 1000 MUSIC MB_StereoGameplayMusic SND_MUS_MUSEUM1 MuseumLoc1.wav FALSE sounds\\adpcm\\music -11 1 1000 MUSIC MB_StereoGameplayMusic SND_MUS_MUSEUM2 MuseumLoc2.wav FALSE sounds\\adpcm\\music -11 1 1000 MUSIC MB_StereoGameplayMusic SND_MUS_SHIPWRECK Shipwreck.wav FALSE sounds\\adpcm\\music -11 1 1000 MUSIC MB_StereoGameplayMusic SND_MUS_LOSER DM_Loser.wav FALSE sounds\\adpcm\\music -11 1 1000 MUSIC MB_StereoGameplayMusic SND_MUS_TRAINING TrainingRoom.wav FALSE sounds\\adpcm\\music -11 1 1000 MUSIC MB_StereoGameplayMusic SND_MUS_COURTYARD Courtyard.wav FALSE sounds\\adpcm\\music -11 1 1000 MUSIC MB_StereoGameplayMusic SND_MUS_PENTHOUSE Penthouse.wav FALSE sounds\\adpcm\\music -11 1 1000 MUSIC MB_StereoGameplayMusic SND_MUS_LOBBY Lobby.wav FALSE sounds\\adpcm\\music -11 1 1000 MUSIC MB_StereoGameplayMusic SND_MUS_BOSSLEVEL bosslevel.wav FALSE sounds\\adpcm\\music -6 1 1000 MUSIC MB_StereoGameplayMusic Menu SND_MENU_GAMESHELLBG gameshellbg.wav FALSE sounds\\adpcm\\menu -10 1 1000 EFFECT MB_StereoAmbientMenuSound SND_ARENASELECTBG arenaselectbg.wav FALSE sounds\\adpcm\\menu -8 1 1000 EFFECT MB_StereoAmbientMenuSound SND_MAINMENUBG mainmenubg.wav FALSE sounds\\adpcm\\menu -8 1 1000 EFFECT MB_StereoAmbientMenuSound SND_PLAYERSELECTBG playerselectbg.wav FALSE sounds\\adpcm\\menu -8 1 1000 EFFECT MB_StereoAmbientMenuSound SND_PLAYERBIOBG playerbiobg.wav FALSE sounds\\adpcm\\menu -8 1 1000 EFFECT MB_StereoAmbientMenuSound Environmental Loops SND_CITYSCAPE0 cityscape0.wav FALSE sounds\\adpcm\\env -6 1 100 ENV MB_StereoEnvironmentalSound SND_BIGFAN bigfan.wav TRUE sounds\\adpcm\\env 0 1.5 100 ENV MB_MonoEnvironmentalSounds SND_HVACLOOP hvacloop.wav TRUE sounds\\adpcm\\env 0 1 100 ENV MB_MonoEnvironmentalSounds SND_HVACLOOP2 hvacloop.wav TRUE sounds\\adpcm\\env 0 1 100 ENV MB_MonoEnvironmentalSounds SND_HVACLOOP3 hvacloop.wav TRUE sounds\\adpcm\\env 0 1 100 ENV MB_MonoEnvironmentalSounds SND_HVACLOOP4 hvacloop.wav TRUE sounds\\adpcm\\env 0 1 100 ENV MB_MonoEnvironmentalSounds SND_NEONBUZZ neonbuzz.wav TRUE sounds\\adpcm\\env -8 0.5 100 ENV MB_MonoEnvironmentalSounds SND_NEONBUZZ2 neonbuzz.wav TRUE sounds\\adpcm\\env -8 0.5 100 ENV MB_MonoEnvironmentalSounds SND_NEONBUZZ3 neonbuzz.wav TRUE sounds\\adpcm\\env -8 0.5 100 ENV MB_MonoEnvironmentalSounds SND_NEONBUZZ4 neonbuzz.wav TRUE sounds\\adpcm\\env -8 0.5 100 ENV MB_MonoEnvironmentalSounds SND_CHOPPERMONO2 choppermono2.wav TRUE sounds\\adpcm\\env -5 0.3 100 ENV MB_MonoEnvironmentalSounds SND_WATERTOWERLEAK watertowerleaks.wav TRUE sounds\\adpcm\\env 0 1 100 ENV MB_MonoEnvironmentalSounds SND_TRUCKFIRE1 truckfire1.wav TRUE sounds\\adpcm\\env 0 1.5 100 ENV MB_MonoEnvironmentalSounds SND_GARBAGECANFIRE garbagecanfire.wav TRUE sounds\\adpcm\\env 0 0.3 100 ENV MB_MonoEnvironmentalSounds SND_GARBAGECANFIRE2 garbagecanfire.wav TRUE sounds\\adpcm\\env 0 0.3 100 ENV MB_MonoEnvironmentalSounds SND_GARBAGECANFIRE3 garbagecanfire.wav TRUE sounds\\adpcm\\env 0 0.3 100 ENV MB_MonoEnvironmentalSounds SND_RAINLOOP rainloop1.wav FALSE sounds\\adpcm\\env -80 100 101 ENV MB_StereoEnvironmentalSound SND_CAROUSEL carousel.wav TRUE sounds\\adpcm\\env -12 1 100 ENV MB_MonoEnvironmentalSounds SND_SURF surf0.wav TRUE sounds\\adpcm\\env -10 1 1 ENV MB_MonoEnvironmentalSounds SND_GULLSLOOP gullsloop0.wav TRUE sounds\\adpcm\\env -10 1 1 ENV MB_MonoEnvironmentalSounds SND_ARCADESCAPE arcadescape.wav FALSE sounds\\adpcm\\env -3 1 1 ENV MB_MonoEnvironmentalSounds SND_FORTUNETELLERWHEEL fortunetellerwheel.wav TRUE sounds\\adpcm\\env -4 0.75 1000 ENV MB_MonoEnvironmentalSounds SND_WINDCHIMESLOOP windchimesloop.wav TRUE sounds\\adpcm\\env 0 0.75 1000 ENV MB_MonoEnvironmentalSounds SND_WINDCHIMESLOOP2 windchimesloop.wav TRUE sounds\\adpcm\\env 0 0.75 1000 ENV MB_MonoEnvironmentalSounds SND_FOUNTAIN fountain.wav TRUE sounds\\adpcm\\env -3 0.75 1000 ENV MB_MonoEnvironmentalSounds SND_FOUNTAIN2 fountain.wav TRUE sounds\\adpcm\\env -3 0.75 1000 ENV MB_MonoEnvironmentalSounds SND_CARALARMLOOP caralarmloop.wav TRUE sounds\\adpcm\\env 0 1 1000 EFFECT MB_MonoEnvironmentalSounds SND_CREAKLOOP1 creakloop1.wav FALSE sounds\\adpcm\\env -6 1 1000 ENV MB_StereoEnvironmentalSound SND_CREAKLOOP2 creakloop2.wav FALSE sounds\\adpcm\\env -6 1 1000 ENV MB_StereoEnvironmentalSound SND_GENERATORLOOP generatorloop.wav TRUE sounds\\adpcm\\env -8 1 1000 ENV MB_MonoEnvironmentalSounds SND_GENERATORLOOP2 generatorloop.wav TRUE sounds\\adpcm\\env -8 1 1000 ENV MB_MonoEnvironmentalSounds SND_KUNGFUMACHINELOOP kungfumachineloop.wav TRUE sounds\\adpcm\\env -10 1 1000 ENV MB_MonoEnvironmentalSounds SND_LASERFIRELOOP1 laserfireloop.wav TRUE sounds\\adpcm\\env -13 0.5 1000 ENV MB_MonoEnvironmentalSounds SND_LASERFIRELOOP2 laserfireloop.wav TRUE sounds\\adpcm\\env -13 0.5 1000 ENV MB_MonoEnvironmentalSounds SND_LASERFIRELOOP3 laserfireloop.wav TRUE sounds\\adpcm\\env -13 0.5 1000 ENV MB_MonoEnvironmentalSounds SND_LASERFIRELOOP4 laserfireloop.wav TRUE sounds\\adpcm\\env -13 0.5 1000 ENV MB_MonoEnvironmentalSounds SND_SOUTHPOLEWINDLOOP southpolewindloop.wav FALSE sounds\\adpcm\\env -16 1 1000 ENV MB_StereoEnvironmentalSound SND_HOLOGRAMLOOP hologramloop.wav TRUE sounds\\adpcm\\env -4 0.5 1000 ENV MB_MonoEnvironmentalSounds SND_HOLOGRAMLOOP2 hologramloop.wav TRUE sounds\\adpcm\\env -4 0.5 1000 ENV MB_MonoEnvironmentalSounds SND_HOLOGRAMLOOP3 hologramloop.wav TRUE sounds\\adpcm\\env -4 0.5 1000 ENV MB_MonoEnvironmentalSounds SND_HOLOGRAMLOOP4 hologramloop.wav TRUE sounds\\adpcm\\env -4 0.5 1000 ENV MB_MonoEnvironmentalSounds SND_ENERGYBALLLOOP energyballloop.wav TRUE sounds\\adpcm\\env 0 1 1000 ENV MB_MonoEnvironmentalSounds SND_ELEVATORRUNNINGLOOP elevatorrunningloop.wav TRUE sounds\\adpcm\\env 0 3 1000 ENV MB_MonoEnvironmentalSounds Sage Narration SND_MS_INTRO_CICADA ms_intro_cicada.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_FPCICADA_REBIRTH ms_intro_fpcicada_rebirth.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_SCENE1 ms_intro_scene1.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_SCENE2A ms_intro_scene2a.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_SCENE2B ms_intro_scene2b.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_SCENE3 ms_intro_scene3.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_QUESTEND_PIECE1 ms_questend_piece1.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_QUESTEND_PIECE2 ms_questend_piece2.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_QUESTEND_PIECE3 ms_questend_piece3.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_QUESTEND_PIECE4 ms_questend_piece4.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_QUESTEND_PIECE5 ms_questend_piece5.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_QUESTEND_PIECE6 ms_questend_piece6.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_QUESTEND_VALIANTEFFORT ms_questend_valianteffort.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_QUESTEND_WELLFOUGHT ms_questend_wellfought.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_QUESTEND_ADVANCETOBOSS ms_questend_advancetoboss.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_PHOENIX_DV ms_warmup_phoenix_dv.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_PHOENIX_EX ms_warmup_phoenix_ex.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_PHOENIX_FA ms_warmup_phoenix_fa.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_PHOENIX_GI ms_warmup_phoenix_gi.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_PHOENIX_VP ms_warmup_phoenix_vp.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_PHOENIX_WG ms_warmup_phoenix_wg.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_BOSSFIGHT_SCENE1A ms_bossfight_scene1a.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_BOSSFIGHT_SCENE1B ms_bossfight_scene1b.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_BOSSFIGHT_SCENE1C ms_bossfight_scene1c.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_BOSSFIGHT_SCENE2A ms_bossfight_scene2a.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_1ST_SCENE1 ms_intro_1st_scene1.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_1ST_SCENE2A ms_intro_1st_scene2a.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_1ST_SCENE2B ms_intro_1st_scene2b.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_1ST_SCENE3 ms_intro_1st_scene3.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_AXEBLADE ms_intro_axeblade.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_DF_SCENE2A ms_intro_df_scene2a.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_DF_SCENE2B ms_intro_df_scene2b.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_DOUMUSTATUE ms_intro_doumustatue.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_FT_SCENE2A ms_intro_ft_scene2a.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_FT_SCENE2B ms_intro_ft_scene2b.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_IM_SCENE2A ms_intro_im_scene2a.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_IM_SCENE2B ms_intro_im_scene2b.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_INCENSEBURNER ms_intro_incenseburner.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_JD_SCENE2A ms_intro_jd_scene2a.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_JD_SCENE2B ms_intro_jd_scene2b.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_JD_SCENE2C ms_intro_jd_scene2c.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_MEDALLIONOFNEIDAN ms_intro_medallionofneidan.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_MS_SCENE2A ms_intro_ms_scene2a.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_MS_SCENE2B ms_intro_ms_scene2b.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_INTRO_TORTOISESHELL ms_intro_tortoiseshell.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_FIST_DV ms_warmup_fist_dv.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_FIST_EX ms_warmup_fist_ex.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_FIST_FA ms_warmup_fist_fa.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_FIST_GI ms_warmup_fist_gi.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_FIST_VP ms_warmup_fist_vp.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_FIST_WG ms_warmup_fist_wg.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_JADE_DV ms_warmup_jade_dv.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_JADE_EX ms_warmup_jade_ex.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_JADE_FA ms_warmup_jade_fa.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_JADE_GI ms_warmup_jade_gi.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_JADE_VP ms_warmup_jade_vp.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_JADE_WG ms_warmup_jade_wg.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_MONK_DV ms_warmup_monk_dv.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_MONK_EX ms_warmup_monk_ex.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_MONK_FA ms_warmup_monk_fa.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_MONK_GI ms_warmup_monk_gi.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_MONK_VP ms_warmup_monk_vp.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_MONK_WG ms_warmup_monk_wg.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_SAGE_DV ms_warmup_sage_dv.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_SAGE_EX ms_warmup_sage_ex.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_SAGE_FA ms_warmup_sage_fa.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_SAGE_GI ms_warmup_sage_gi.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_SAGE_VP ms_warmup_sage_vp.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_SAGE_WG ms_warmup_sage_wg.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_TIGER_DV ms_warmup_tiger_dv.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_TIGER_EX ms_warmup_tiger_ex.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_TIGER_FA ms_warmup_tiger_fa.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_TIGER_GI ms_warmup_tiger_gi.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_TIGER_VP ms_warmup_tiger_vp.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_WARMUP_TIGER_WG ms_warmup_tiger_wg.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_TRAINING_ATM ms_training_atm.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_TRAINING_ATMABORT ms_training_atmabort.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_TRAINING_ATMCONGRATS ms_training_atmcongrats.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_MS_TRAINING_STMINTRO ms_training_stmintro.wav FALSE sounds\\adpcm\\character\\MasterSage\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech Goth Narration SND_WG_INTRO_EXILEOGREMASK wg_intro_exile-ogremask.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_OGREMASK wg_intro_ogremask.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_SCENE1 wg_intro_scene1.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_SCENE2A wg_intro_scene2a.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_SCENE2B wg_intro_scene2b.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_SCENE3 wg_intro_scene3.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_QUEST_ADVANCETOBOSS wg_quest_advancetoboss.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_QUEST_EXILE_DF wg_quest_exile_df.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_QUEST_EXILE_FP wg_quest_exile_fp.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_QUEST_EXILE_FT wg_quest_exile_ftfix.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_QUEST_EXILE_IM wg_quest_exile_im.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_QUEST_EXILE_JD wg_quest_exile_jd.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_QUEST_EXILE_MS wg_quest_exile_ms.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_QUEST_PIECE1 wg_quest_piece1.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_QUEST_PIECE2 wg_quest_piece2.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_QUEST_PIECE3 wg_quest_piece3.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_QUEST_PIECE4 wg_quest_piece4.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_QUEST_PIECE5 wg_quest_piece5.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_QUEST_PIECE6 wg_quest_piece6.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_BOSSFIGHT_SCENE1A wg_bossfight_scene1a.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_BOSSFIGHT_SCENE1B wg_bossfight_scene1b.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_BOSSFIGHT_SCENE1C wg_bossfight_scene1c.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_BOSSFIGHT_SCENE1D wg_bossfight_scene1d.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_BOSSVICTORY_SCENE12 wg_bossvictory_scene12.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_BOSSVICTORY_SCENE1A wg_bossvictory_scene1a.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_BOSSVICTORY_SCENE1B wg_bossvictory_scene1b.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_BOSSVICTORY_SCENE1C wg_bossvictory_scene1c.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_BOSSVICTORY_SCENE1D wg_bossvictory_scene1d.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_BOSSVICTORY_SCENE1DX1 wg_bossvictory_scene1dx1.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_BOSSVICTORY_SCENE1DX2 wg_bossvictory_scene1dx2.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_1ST_DEATHMASK wg_intro_1st_deathmask.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_1ST_SCENE1 wg_intro_1st_scene1.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_1ST_SCENE2A wg_intro_1st_scene2a.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_1ST_SCENE2B wg_intro_1st_scene2b.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_1ST_SCENE2C wg_intro_1st_scene2c.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_1ST_SCENE2D wg_intro_1st_scene2d.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_1ST_SCENE3 wg_intro_1st_scene3.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_DV_SCENE2A wg_intro_dv_scene2a.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_DV_SCENE2B wg_intro_dv_scene2b.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_FA_SCENE2A wg_intro_fa_scene2a.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_FA_SCENE2B wg_intro_fa_scene2b.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_GI_SCENE2A wg_intro_gi_scene2a.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_GI_SCENE2B wg_intro_gi_scene2b.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_JADEHAND wg_intro_jadehand.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_JADEHELMET wg_intro_jadehelmet.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_PIKEBLADE wg_intro_pikeblade.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_VP_SCENE2A wg_intro_vp_scene2a.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_VP_SCENE2B wg_intro_vp_scene2b.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_INTRO_XUANWUAMULET wg_intro_xuanwuamulet.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_DIVINITY_DF wg_warmup_divinity_df.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_DIVINITY_FP wg_warmup_divinity_fp.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_DIVINITY_FT wg_warmup_divinity_ft.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_DIVINITY_IM wg_warmup_divinity_im.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_DIVINITY_JD wg_warmup_divinity_jd.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_DIVINITY_MS wg_warmup_divinity_ms.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_FATALIST_DF wg_warmup_fatalist_df.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_FATALIST_FP wg_warmup_fatalist_fp.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_FATALIST_FT wg_warmup_fatalist_ft.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_FATALIST_IM wg_warmup_fatalist_im.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_FATALIST_JD wg_warmup_fatalist_jd.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_FATALIST_MS wg_warmup_fatalist_ms.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_GEIST_DF wg_warmup_geist_df.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_GEIST_FP wg_warmup_geist_fp.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_GEIST_FT wg_warmup_geist_ft.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_GEIST_IM wg_warmup_geist_im.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_GEIST_JD wg_warmup_geist_jd.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_GEIST_MS wg_warmup_geist_ms.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_GOTH_DF wg_warmup_goth_df.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_GOTH_FP wg_warmup_goth_fp.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_GOTH_FT wg_warmup_goth_ft.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_GOTH_IM wg_warmup_goth_im.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_GOTH_JD wg_warmup_goth_jd.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_GOTH_MS wg_warmup_goth_ms.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_VAPOR_DF wg_warmup_vapor_df.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_VAPOR_FP wg_warmup_vapor_fp.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_VAPOR_FT wg_warmup_vapor_ft.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_VAPOR_IM wg_warmup_vapor_im.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_VAPOR_JD wg_warmup_vapor_jd.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_WARMUP_VAPOR_MS wg_warmup_vapor_ms.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_TRAINING_ATMABORT wg_training_atmabort.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_TRAINING_ATMCOMPLETE wg_training_atmcomplete.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_TRAINING_ATMINTRO wg_training_atmintro.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_TRAINING_ATMUSUCK wg_training_atmusuck.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech SND_WG_TRAINING_STMINTRO wg_training_stmintro.wav FALSE sounds\\adpcm\\character\\WulongGoth\\Narration -4 1 1 EFFECT MB_StereoClanNarratorSpeech Shou_Hsing SND_SH_BM_SCENE1A sh_bm_scene1a.wav FALSE sounds\\adpcm\\character\\ShouHsing 0 1 1 EFFECT MB_StereoClanNarratorSpeech SND_SH_BM_SCENE1B sh_bm_scene1b.wav FALSE sounds\\adpcm\\character\\ShouHsing 0 1 1 EFFECT MB_StereoClanNarratorSpeech SND_SH_PL_SCENE1A sh_pl_scene1a.wav FALSE sounds\\adpcm\\character\\ShouHsing 0 1 1 EFFECT MB_StereoClanNarratorSpeech SND_SH_PL_SCENE1B sh_pl_scene1b.wav FALSE sounds\\adpcm\\character\\ShouHsing 0 1 1 EFFECT MB_StereoClanNarratorSpeech SND_SH_PL_SCENE1C sh_pl_scene1c.wav FALSE sounds\\adpcm\\character\\ShouHsing 0 1 1 EFFECT MB_StereoClanNarratorSpeech Zhou_Yen SND_ZY_BM_BOSSFIGHT_SCENE1A zy_bm_bossfight_scene1a.wav FALSE sounds\\adpcm\\character\\ZhouYen 0 1 1 EFFECT MB_StereoClanNarratorSpeech SND_ZY_BM_BOSSFIGHT_SCENE1B zy_bm_bossfight_scene1b.wav FALSE sounds\\adpcm\\character\\ZhouYen 0 1 1 EFFECT MB_StereoClanNarratorSpeech SND_ZY_BM_BOSSFIGHT_SCENE1C zy_bm_bossfight_scene1c.wav FALSE sounds\\adpcm\\character\\ZhouYen 0 1 1 EFFECT MB_StereoClanNarratorSpeech SND_ZY_BM_BOSSFIGHT_SCENE1D zy_bm_bossfight_scene1d.wav FALSE sounds\\adpcm\\character\\ZhouYen 0 1 1 EFFECT MB_StereoClanNarratorSpeech SND_ZY_BM_BOSSFIGHT_SCENE1E zy_bm_bossfight_scene1e.wav FALSE sounds\\adpcm\\character\\ZhouYen 0 1 1 EFFECT MB_StereoClanNarratorSpeech SND_ZY_PL_BOSSFIGHT_SCENE1A zy_pl_bossfight_scene1a.wav FALSE sounds\\adpcm\\character\\ZhouYen 0 1 1 EFFECT MB_StereoClanNarratorSpeech SND_ZY_PL_BOSSFIGHT_SCENE1B zy_pl_bossfight_scene1b.wav FALSE sounds\\adpcm\\character\\ZhouYen 0 1 1 EFFECT MB_StereoClanNarratorSpeech SND_ZY_PL_BOSSFIGHT_SCENE1C zy_pl_bossfight_scene1c.wav FALSE sounds\\adpcm\\character\\ZhouYen 0 1 1 EFFECT MB_StereoClanNarratorSpeech SND_ZY_PL_BOSSFIGHT_SCENE1D zy_pl_bossfight_scene1d.wav FALSE sounds\\adpcm\\character\\ZhouYen 0 1 1 EFFECT MB_StereoClanNarratorSpeech SND_ZY_PL_VICTORY_SCENE1A zy_pl_victory_scene1a.wav FALSE sounds\\adpcm\\character\\ZhouYen 0 1 1 EFFECT MB_StereoClanNarratorSpeech SND_ZY_PL_VICTORY_SCENE1B zy_pl_victory_scene1b.wav FALSE sounds\\adpcm\\character\\ZhouYen 0 1 1 EFFECT MB_StereoClanNarratorSpeech