-- 6.2.1 Q1 function coroner_question_1040() PlayDialog( Coroner, "M1_CORONER_02" ) UpdateCaseFile( Kylie, VICTIM_CRIMESCENE, "TEXT1118", 100 ) end AddQuestion ( Coroner, false, nil, "TEXT1040", nil, nil, "coroner_question_1040" ) -- 6.2.1 Q2 function coroner_question_1041() PlayDialog( Coroner, "M1_CORONER_03A" ) PlayReenactment( "Art\\Reenactments\\Movie\\c1m1_reenact_morgue.xmv", "Art\\Reenactments\\Pictures\\c1m1_reenact_morgue.tga", "TEXT1010", nil, "MISSION01_SQUISHY01" ) PlayDialog( Coroner, "M1_CORONER_03B" ) end AddQuestion ( Coroner, false, nil, "TEXT1041", nil, nil, "coroner_question_1041" ) -- 6.2.2 Q1 + 6.2.3 Q1 function coroner_question_1042_cond() return IsQuestionAsked( Coroner, "TEXT1041" ) end function coroner_question_1042() if HasEvidence(Money) then PlayDialog( Coroner, "M1_CORONER_04" ) UpdateCaseFile( Kylie, VICTIM_CRIMESCENE, "TEXT1111", 100 ) AddEvidence( SkinSample ) AddEvidenceDescriptionText( SkinSample , "TEXT1195" ) else PlayDialog( Coroner, "M1_CORONER_08" ) UpdateCaseFile( Kylie, VICTIM_CRIMESCENE, "TEXT1111", 100 ) AddEvidence( SkinSample ) AddEvidenceDescriptionText( SkinSample , "TEXT1195" ) AddEvidence( Money ) AddEvidenceDescriptionText( Money , "TEXT1261" ) end end AddQuestion ( Coroner, false, nil, "TEXT1042", nil, "coroner_question_1042_cond", "coroner_question_1042" ) -- 6.2.3 Q2 function coroner_question_1044_cond() return ( IsQuestionAsked( Coroner, "TEXT1042" ) and HasEvidence(BedSheet) ) end function coroner_question_1044() PlayDialog( Coroner, "M1_CORONER_05" ) UpdateCaseFile( Kylie, VICTIM_CRIMESCENE, "TEXT1120", 100 ) AddEvidenceDescriptionText( BedSheet , "TEXT1215" ) end AddQuestion ( Coroner, false, nil, "TEXT1044", nil, "coroner_question_1044_cond", "coroner_question_1044" ) -- 6.2.3 Q3 function coroner_question_1043_cond() return ( IsQuestionAsked( Coroner, "TEXT1042" ) and IsQuestionAsked( Coroner, "TEXT1044" ) ) end function coroner_question_1043() PlayDialog( Coroner, "M1_CORONER_06" ) UpdateCaseFile( Kylie, VICTIM_CRIMESCENE, "TEXT1117", 100 ) end AddQuestion ( Coroner, false, nil, "TEXT1043", nil, "coroner_question_1043_cond", "coroner_question_1043" ) -- 6.2.3 Q4 function coroner_question_1045_cond() return HasEvidence( SinkBlood ) end function coroner_question_1045() PlayDialog( Coroner, "M1_CORONER_07" ) UpdateCaseFile( Kylie, VICTIM_CRIMESCENE, "TEXT1116", 100 ) end AddQuestion ( Coroner, false, nil, "TEXT1045", nil, "coroner_question_1045_cond", "coroner_question_1045" )