-- 4.1.1 function brass_presentation() FadeIn() if not IsEventDone(BrassPresentationEvent) then PlayDialog( Brass, "M1_BRASS_01" ) else T = Random (3) if T == 1 then PlayDialog (Brass, "M0_BRASS_1299") end if T == 2 then PlayDialog (Brass, "M0_BRASS_1300") end if T == 3 then PlayDialog (Brass, "M0_BRASS_1301") end end DisplayQuestionList( Brass ) end AddEvent( BrassPresentationEvent, true, nil, BrassRoom, nil, "brass_presentation" ) function brass_intro() ChangeRoom( BrassRoom ) end AddEvent( nil, true, nil, BrassOffice, nil, "brass_intro" ) function brass_ask_questions() DisplayQuestionList( Brass ) end AddEvent( nil, true, nil, Brass, nil, "brass_ask_questions" ) IncludeFile( "Script\\Gamelogic\\BrassQuestions.lua" )