-- locations: SetMenuData( ChampagneHotel , "loc1_crime"); SetMenuData( Morgue ,"morgue"); SetMenuData( Laboratory ,"laboratory"); SetMenuData( GrissomOffice ,"grissomoffice"); SetMenuData( BrassOffice , "brass_office"); SetMenuData( JennyHome , "loc2_crime"); SetMenuData( KylieHome , "loc3_crime"); AddLocation( ChampagneHotel ) AddCSILocation( Laboratory ) AddCSILocation( BrassOffice ) AddCSILocation( Morgue ) -- tools: -- detection SetMenuData( magnetic , "magnetic" ) SetMenuData( ninhydrin , "ninhydrin" ) SetMenuData( fingerdust , "fingerdust" ) SetMenuData( magnifier , "magnifier" ) SetMenuData( brush , "brush" ) SetMenuData( luminol , "luminol" ) SetMenuData( uv , "uv" ) SetMenuData( ircam , "ircam" ) --collection SetMenuData(swab , "swab" ) SetMenuData(gloves , "gloves" ) SetMenuData(tweezers , "tweezers" ) SetMenuData(cast , "cast" ) SetMenuData(mikrosil , "mikrosil" ) SetMenuData(adhesive , "adhesive" ) SetMenuData(efoil , "efoil" ) SetMenuData(asmount , "asmount" ) -- detection AddTool( magnetic ) AddTool( ninhydrin ) AddTool( fingerdust ) AddTool( magnifier ) AddTool( brush ) AddTool( luminol ) AddTool( uv ) AddTool( ircam ) --collection AddTool( swab ) AddTool( gloves ) AddTool( tweezers ) AddTool( cast ) AddTool( mikrosil ) AddTool( adhesive ) AddTool( efoil ) AddTool( asmount ) -- numele pozei pentru tool este un fisier imagine (in cod se adauga calea si extensia .tga) -- collection tools: SetToolProperties( swab , "Tool_Name_Swab", "swab", "swab" ) AddToolDescriptionText( swab , "Tool_Info_Swab" ) SetToolProperties( gloves , "Tool_Name_Glove", "gloves", "glove" ) AddToolDescriptionText( gloves , "Tool_Info_Glove" ) SetToolProperties( tweezers, "Tool_Name_Tweezer", "tweezers", "tweezer" ) AddToolDescriptionText( tweezers, "Tool_Info_Tweezer" ) SetToolProperties( cast , "Tool_Name_CastingPlaster", "casting_kit" ) AddToolDescriptionText( cast , "Tool_Info_CastingPlaster" ) SetToolProperties( mikrosil, "Tool_Name_Mikrosil", "mikrosil" ) AddToolDescriptionText( mikrosil, "Tool_Info_Mikrosil" ) SetToolProperties( adhesive, "Tool_Name_AdhesiveTape", "adhesive_lifter", "adhesivetape" ) AddToolDescriptionText( adhesive, "Tool_Info_AdhesiveTape" ) SetToolProperties( efoil , "Tool_Name_ElectroPrintLifter", "electrofoil", "esdustlifterLP_01" ) AddToolDescriptionText( efoil , "Tool_Info_ElectroPrintLifter" ) SetToolProperties( asmount , "Tool_Name_AdhesiveSpecimenMount", "specimen_mount", "asm_01" ) AddToolDescriptionText( asmount , "Tool_Info_AdhesiveSpecimenMount" ) -- detection tools: SetToolProperties( magnetic, "Tool_Name_MagneticDust", "magnetic_dust" ) AddToolDescriptionText( magnetic, "Tool_Info_MagneticDust" ) SetToolProperties( ninhydrin, "Tool_Name_Ninhydrin", "ninhydrin" ) AddToolDescriptionText( ninhydrin, "Tool_Info_Ninhydrin" ) SetToolProperties( fingerdust, "Tool_Name_FingerprintPowder", "fingerprint_dust" ) AddToolDescriptionText( fingerdust, "Tool_Info_FingerprintPowder" ) SetToolProperties( magnifier, "Tool_Name_MagnifyingLens", "magnifying_scope" ) AddToolDescriptionText( magnifier, "Tool_Info_MagnifyingLens" ) SetToolProperties( brush, "Tool_Name_Brush", "brush" ) AddToolDescriptionText( brush, "Tool_Info_Brush" ) SetToolProperties( luminol, "Tool_Name_Luminol", "luminol" ) AddToolDescriptionText( luminol, "Tool_Info_Luminol" ) SetToolProperties( uv, "Tool_Name_UVLight", "uv_light" ) AddToolDescriptionText( uv, "Tool_Info_UVLight" ) SetToolProperties( ircam, "TEXT0296", "ir_cam" ) AddToolDescriptionText( ircam, "TEXT0297" ) AddSimilarTool( 1, ninhydrin ) AddSimilarTool( 1, magnetic ) AddSimilarTool( 1, fingerdust ) AddSimilarTool( 2, adhesive ) AddSimilarTool( 2, asmount ) AddSimilarTool( 2, swab ) AddSimilarTool( 3, luminol ) AddSimilarTool( 3, ircam ) AddSimilarTool( 4, gloves ) AddSimilarTool( 4, tweezers ) AddSimilarTool( 5, mikrosil ) AddSimilarTool( 5, efoil ) AddSimilarTool( 5, cast ) ScoreInit( 20, 16, 0, 9 ) IncludeFile( "Script\\Gamelogic\\hotel_init.lua" ) IncludeFile( "Script\\Gamelogic\\jenny_init.lua" ) IncludeFile( "Script\\Gamelogic\\grissom_init.lua" ) IncludeFile( "Script\\Gamelogic\\brass_init.lua" ) IncludeFile( "Script\\Gamelogic\\morgue_init.lua" ) IncludeFile( "Script\\Gamelogic\\kylie_init.lua" ) IncludeFile( "Script\\Gamelogic\\lab_init.lua" ) IncludeFile( "Script\\Gamelogic\\int_bert_init.lua" ) IncludeFile( "Script\\Gamelogic\\int_devon_init.lua" )