function main() -- This is a 3D scene Is3D( FALSE ); -- Background AddBackground( "kylie\\still_kylie_receipts" ); -- Displayable items AddSprite( Receipts, 193, 39, 256, 290, "obj_receipts.dds", VISIBLE ); -- Hotspot AddSprite( KylieReceiptsHotspot, 210, 147, 220, 154, nil, ACTIVE, 0, 0, TOOLS ); AddSprite( KylieReceiptsHotspot2, 305, 35, 14, 112, nil, ACTIVE, 0, 0, TOOLS ); end