function main() -- -------------------------------------------------------------------------------------- -- -------------------------------------------------------------------------------------- -- MOVIES -- -------------------------------------------------------------------------------------- -- Establishment shot movies, for the first entry in the motel room -- index: 1-4 AddMovie( "grissom_idle.xmv" ); AddMovie( "grissom_talk.xmv" ); AddMovie( "cop_idle.xmv" ); AddMovie( "cop_idle.xmv" ); -- -------------------------------------------------------------------------------------- -- Panorama movies -- index: 5-8 -- -------------------------------------------------------------------------------------- AddMovie( "grissom1.xmv"); AddMovie( "grissom2.xmv"); AddMovie( "tvAnim.xmv" ); AddMovie( "bert.xmv" ); -- -------------------------------------------------------------------------------------- -- Grissom close up -- index: 9-12 -- -------------------------------------------------------------------------------------- AddMovie( "grs_crouch_idle.xmv"); AddMovie( "grs_crouch_talk.xmv"); AddMovie( "grs_stand_idle.xmv"); AddMovie( "grs_stand_talk.xmv"); -- -------------------------------------------------------------------------------------- -- Bert close up -- index: 13-14 -- -------------------------------------------------------------------------------------- AddMovie( "bert_motel_idle.xmv");--bert_motel_cu_idle.xmv AddMovie( "bert_motel_talk.xmv"); AddMovie( "bert_motel_regcard.xmv"); --grissom_motel_cu_regcard.xmv -- -------------------------------------------------------------------------------------- -- -------------------------------------------------------------------------------------- -- ROOMS -- -------------------------------------------------------------------------------------- -- -------------------------------------------------------------------------------------- -- Motel close up locations -- -------------------------------------------------------------------------------------- AddRoom( Hotel, "motel.room" ); AddRoom( HotelIntro, "motel_intro.room" ); AddRoom( HotelBathroom, "still_bathroom.room" ); AddRoom( HotelSink, "still_sink1.room" ); AddRoom( SinkBloodCloseup, "still_sink2.room" ); AddRoom( TVFingerPrintCloseup, "still_tv1.room" ); AddRoom( RemoteFingerPrintCloseup, "still_remote.room" ); AddRoom( KylieBraceletCloseup, "still_bracelet.room" ); AddRoom( KylieBody, "still_deadbody.room" ); AddRoom( KylieMoneyCloseup, "still_moneymouth.room" ); AddRoom( HotelNeckBruise, "still_neckbruise.room" ); AddRoom( HotelStrangleSheet, "still_stranglesheet.room" ); AddRoom( BedSheetHairCloseup, "still_sheet02.room" ); AddRoom( GrissomCrouch, "grissom_crouch.room" ); AddRoom( GrissomStand, "grissom_stand.room" ); AddRoom( HotelBert, "bert.room" ); AddRoom( HotelStrangleSheetView, "still_stranglesheet_view.room" ); AddMusic( "PANO_1A" ); AddEnvironmentSound( nil, "M1_CHAMPAGNE_01" ); end