-- AddXFile( ID, X, Y, Z, XFileName, FLAGS, movieRGB, movieAlpha, linked ) -- AddSprite( ID, X, Y, W, H, PicFileName, FLAGS, movie, linked ); -- Flags: a combination of the following: VISIBLE, ACTIVE, HASALPHA function main() -- This is a 3D scene Is3D( FALSE ); -- Background AddBackground( "motel\\still_neckbruise" ); -- Displayable items: if UVlamp is clicked in one of these hotspots trigger Grissom's comment... AddSprite( KylieNeckBruise1, 294, 144, 63, 62, nil, ACTIVE, 0, 0, TOOLS ); AddSprite( KylieNeckBruise2, 251, 206, 70, 62, nil, ACTIVE, 0, 0, TOOLS ); AddSprite( KylieNeckBruise3, 357, 130, 116, 76, nil, ACTIVE, 0, 0, TOOLS ); CreateGroup ( KylieNeckBruise, KylieNeckBruise1, KylieNeckBruise2, KylieNeckBruise3 ); -- UVLamp effect to be used all over the image! AddDetailUV( 0, 0, 640, 384, "still_neckbruise2.tga" ); end