function main() -- This is a 3D scene Is3D( FALSE ); -- Background AddBackground( "motel\\still_stranglesheet_view" ); -- Displayable items AddSprite( OHotelSheetView, 181, 135, 256, 128, "obj_stranglesheet_view.dds", VISIBLE ); -- Hotspots -- all hotspots are for the same stranglesheet, used such for better "collision" AddSprite( HHotelSheetView1, 232, 144, 47, 39, nil, 0, 0, 0, TOOLS ); AddSprite( HHotelSheetView2, 279, 177, 62, 28, nil, 0, 0, 0, TOOLS ); AddSprite( HHotelSheetView3, 341, 197, 29, 56, nil, 0, 0, 0, TOOLS ); CreateGroup( HHotelSheetView, HHotelSheetView1, HHotelSheetView2, HHotelSheetView3 ); AddSprite( HHotelSheetViewEnter1, 232, 144, 47, 39, nil, ACTIVE, 0, 0, HotelStrangleSheet ); AddSprite( HHotelSheetViewEnter2, 279, 177, 62, 28, nil, ACTIVE, 0, 0, HotelStrangleSheet ); AddSprite( HHotelSheetViewEnter3, 341, 197, 29, 56, nil, ACTIVE, 0, 0, HotelStrangleSheet ); CreateGroup( HHotelSheetViewEnter, HHotelSheetViewEnter1, HHotelSheetViewEnter2, HHotelSheetViewEnter3 ); end