-- 21.102 Why did you lie about contacting Domenic Petrenko? function arnold_question_TB_Q786_cond () return IsQuestionAsked ( WarrantSuspects, QIDArnoldInt1 ) end function arnold_question_TB_Q786 () UpdateCaseFile ( Arnold, INFORMATION, "_TB_E4642" ) UpdateCaseFile ( Arnold, SUSPECT_VICTIM, "_TB_E3154", 200 ) PlayDialog ( Arnold, "M5_ARNOLD_1532" ) ChangeRoom(InterroArnold2) SetBackRoom( InterroArnold2,BrassRoom01 ) end AddQuestion ( Arnold, false, nil, "_TB_Q786", nil, "arnold_question_TB_Q786_cond", "arnold_question_TB_Q786" ) -- 21.103 Are you sure you don't know where we could find security guard Ernie Rowntree? function arnold_question_TB_Q787_cond () return IsQuestionAsked ( WarrantSuspects, QIDArnoldInt1 ) end function arnold_question_TB_Q787 () ChangeRoom(InterroArnold3) UpdateCaseFile ( Arnold, INFORMATION, "_TB_E3155" ) PlayDialog ( Arnold, "M5_ARNOLD_1533" ) ChangeRoom(InterroArnold2) SetBackRoom( InterroArnold2,BrassRoom01 ) end AddQuestion ( Arnold, false, nil, "_TB_Q787", nil, "arnold_question_TB_Q787_cond", "arnold_question_TB_Q787" ) -- 21.105What dealings did you have with Domenic Petrenko? function arnold_question_TB_Q788_cond () return IsQuestionAsked ( Arnold, "_TB_Q786" ) and IsQuestionAsked ( Arnold, "_TB_Q787" ) end function arnold_question_TB_Q788 () PlayDialog ( Arnold, "M5_ARNOLD_1534" ) ChangeRoom(InterroArnold3) PlayDialog ( Arnold, "M5_ARNOLD_2494" ) ChangeRoom(InterroArnold2) SetBackRoom( InterroArnold2,BrassRoom01 ) PlayDialog ( Grissom, "M5_GRISSOM_1535" ) PlayDialog ( Arnold, "M5_ARNOLD_1536" ) UpdateCaseFile ( Dominic, INFORMATION, "_TB_E4643" ) UpdateCaseFile ( Arnold, SUSPECT_VICTIM, "_TB_E3156", 200 ) end AddQuestion ( Arnold, false, nil, "_TB_Q788", nil, "arnold_question_TB_Q788_cond", "arnold_question_TB_Q788" ) -- 21.108 Did you Kill Domenic Petrenko? -- tb term cond function arnold_question_TB_Q789_cond () return IsQuestionAsked ( Arnold, "_TB_Q788" ) -- and IsEventDone (11.202 entered view '3CUofDragonheadwound' ) end function arnold_question_TB_Q789 () PlayDialog ( Arnold, "M5_ARNOLD_1537" ) ChangeRoom(InterroArnold3) PlayDialog ( Grissom, "M5_GRISSOM_1538" ) PlayDialog ( Arnold, "M5_ARNOLD_1539" ) ChangeRoom(InterroArnold2) PlayDialog ( Brass, "M5_BRASS_2478" ) PlayReenactment("Art\\Reenactments\\Movie\\rnct_arnoldstrikes01a.xmv", "Art\\Reenactments\\Pictures\\rnct_arnoldstrikes01a.tga", "_TB_Z1806", nil, "M5_BRASS_2477" ) PlayDialog ( Arnold, "M5_ARNOLD_1541" ) ChangeRoom(InterroBrass) PlayDialog ( Grissom, "M5_GRISSOM_1542" ) ChangeRoom(InterroArnold3) PlayDialog ( Arnold, "M5_ARNOLD_1543" ) PlayDialog ( nil, "M5_INTERC_1544" ) ChangeRoom(InterroBrass) PlayDialog ( Brass, "M5_BRASS_1545" ) ChangeRoom(InterroArnold2) -- SetBackRoom( InterroArnold2,BrassRoom01 ) UpdateCaseFile ( Arnold, INFORMATION, "_TB_E4644" ) UpdateCaseFile ( Arnold, SUSPECT_VICTIM, "_TB_E3157", 200 ) end AddQuestion ( Arnold, false, nil, "_TB_Q789", nil, "arnold_question_TB_Q789_cond", "arnold_question_TB_Q789" ) -- 21.118 What have you done with Domenic remains? function arnold_question_TB_Q790_cond () return IsQuestionAsked ( Arnold, "_TB_Q789" ) end function arnold_question_TB_Q790 () PlayDialog ( Arnold, "M5_ARNOLD_1546" ) if IsQuestionAsked(Arnold, "_TB_Q791") then PlayDialog ( Grissom, "M5_GRISSOM_1550" ) PlayDialog ( nil, "M5_BRASS_1551" ) PlayDialog ( Grissom, "M5_GRISSOM_1552" ) ChangeRoom( BrassRoom01 ) PlayDialog ( Brass, "M5_BRASS_1553" ) end -- SetBackRoom( InterroArnold2,BrassRoom01 ) end AddQuestion ( Arnold, false, nil, "_TB_Q790", nil, "arnold_question_TB_Q790_cond", "arnold_question_TB_Q790" ) -- 21.119 Why did you take the dragon to Domenic's home? function arnold_question_TB_Q791_cond () return IsQuestionAsked ( Arnold, "_TB_Q789" ) end function arnold_question_TB_Q791 () PlayDialog ( Arnold, "M5_ARNOLD_1547" ) ChangeRoom(InterroGrissom2) PlayDialog ( Grissom, "M5_GRISSOM_1548" ) ChangeRoom(InterroArnold2) PlayDialog ( Arnold, "M5_ARNOLD_1549" ) if IsQuestionAsked(Arnold, "_TB_Q790") then PlayDialog ( Grissom, "M5_GRISSOM_1550" ) PlayDialog ( nil, "M5_BRASS_1551" ) PlayDialog ( Grissom, "M5_GRISSOM_1552" ) ChangeRoom( BrassRoom01 ) PlayDialog ( Brass, "M5_BRASS_1553" ) end SetBackRoom( InterroArnold2,BrassRoom01 ) end AddQuestion ( Arnold, false, nil, "_TB_Q791", nil, "arnold_question_TB_Q791_cond", "arnold_question_TB_Q791" ) ------------- -- display questions for arnold function int_arnold_quest() -- DisplayQuestionList( Arnold ) if not DisplayQuestionList( Arnold ) then PlayDialog ( Arnold, "M5_ARNOLD_2457") end end AddEvent( nil, true, nil, InterroArnoldEstab, nil, "int_arnold_quest" )