-- Red Curtain Imports -- Conditie intrare: 9.1050 function fadein_redcurtain() if not IsEventDone( EVRedCurtainIntro ) then PlayIntroMovie( "Art\\Movie\\Flyin\\intro_importer01a.xmv" ) end if not IsEventDone( EVRedCurtainIntro ) then -- Sound "door_open_01.swa" ChangeRoom(RedCurtainDoor02,false) -- lipseste Grissom la usa FadeIn() PlayDialog( nil, "M5_GRISSOM_1482" ) ChangeLink( HRedDragonDoorOpen, RedCurtainDragonWound ) ChangeRoom( RedCurtainEstab ) else FadeIn() ChangeRoom( RedCurtainEstab ) end end AddEvent( EVRedCurtainIntro, true, nil, RedCurtain, nil, "fadein_redcurtain" ) -- 11.1010 Enter Terririum CU function enter_CUTerririum() PlayDialog( nil, "M5_GRISSOM_1483" ) end AddEvent( nil, false, nil, RedCurtainTerririum, nil, "enter_CUTerririum" ) -- 11.1020 Pick Newspaper function pick_newspaper() SetVisible( ORedNewspaperCU, false ) SetActive( HRedNewspaperCU, false ) SetActive( HRedSnakeCageEstab, false ) PlayDialog( nil, "M5_GRISSOM_1484" ) AddEvidence( EDNewspaper ) end AddEvent( nil, false, gloves, HRedNewspaperCU, nil, "pick_newspaper" ) -- 11.1090 Enter PushCart CU function enter_CUcart() PlayDialog( nil, "M5_GRISSOM_1488" ) end AddEvent( nil, false, nil, RedCurtainTrack, nil, "enter_CUcart" ) -- 11.2000 Pick CartTrackMarks function pick_carttrackmarks() SetActive( HRedTrackCU, false ) SetActive( HRedTrackEstab, false ) AddEvidence( ETCartTrackMarks ) AddEvidenceDescriptionText( ETCartTrackMarks, "_TB_E1893" ) end AddEvent( nil, false, efoil, HRedTrackCU, nil, "pick_carttrackmarks" ) -- 11.2010 Open Dragon Cage -- lipseste obiect dragon function enter_CageOpen() PlayDialog( nil, "M5_GRISSOM_1489" ) -- Sound "sliding_cupboard_01.swa" UpdateCaseFile( KomodoDragon, INFORMATION, "_TB_E3179" ) -- dragonul nu apare la characters UpdateCaseFile( KomodoDragon, VICTIM_CRIMESCENE, "_TB_E3178", 100 ) end AddEvent( nil, false, nil, RedCurtainDragonDoorOpen, nil, "enter_CageOpen" ) -- 11.2020 CU DragonHeadWound function enter_CUdragonwound() PlayDialog( nil, "M5_GRISSOM_1490" ) end AddEvent( nil, false, nil, RedCurtainDragonWound, nil, "enter_CUdragonwound" ) -- 11.2030 Pick DepositSlip --- lipseste un hotspot ar trebui sa fie 3 ( pano,room1,TOOLS in room1) function pick_depositslip() SetActive( HRedDepositSlip, false ) SetActive( HRedDepositSlipEstab, false ) SetActive( HRedDepositSlipCU, false ) SetVisible( ORedDepositSlip, false ) SetVisible( ORedDepositSlipCU, false ) AddEvidence( EDDepositSlip ) AddEvidenceDescriptionText( EDDepositSlip, "_TB_E1903" ) PlayDialog( nil, "M5_GRISSOM_1491" ) end AddEvent( nil, false, gloves, HRedDepositSlipCU, nil, "pick_depositslip" ) -- 11.2040 RedCartLuminol used function red_usedluminol() SetActive( OImporterLuminol, false ) PlayDialog( nil, "M5_GRISSOM_1492" ) end AddEvent( EVRedLuminolUsed, false, luminol, OImporterLuminol, nil, "red_usedluminol" ) -- 11.2050 Pick Blood Swab function red_pickblood_cond() return IsEventDone( EVRedLuminolUsed ) end function red_pickblood() SetActive( HRedBlood, false ) SetActive( HRedBloodEstab, false ) AddEvidence( ETWipedBlood ) AddEvidenceDescriptionText( ETWipedBlood, "_TB_E1900" ) end AddEvent( EVRedPickBlood, false, swab, HRedBlood,"red_pickblood_cond", "red_pickblood" ) -- Questions Grissom function redcurtain_grissom_questions() DisplayQuestionList( Grissom ) end AddEvent( nil, true, nil, HRedGrissomCU, nil, "redcurtain_grissom_questions" ) AddEvent( nil, true, nil, RedCurtainGrissom, nil, "redcurtain_grissom_questions" )