function main()
	Is3D( FALSE );

	AddBackground( "circus\\still_toe" );
	
	-- Displayable objects
	AddSprite( OCircusToeCU, 309, 202, 128, 128, "obj_circus_toe.dds", VISIBLE );

	-- Hotspot
	AddSprite( HCircusToeCU, 312, 233, 121,  72, nil, ACTIVE, 0, 0, TOOLS );
	
end