function main()
	Is3D( FALSE );

	AddBackground( "funeral\\still_garbagecan_blood" );

	-- Hotspot
	AddSprite( HFuneralBackGarbageBlood, 448,  95,  64, 112, nil, ACTIVE, 0, 0, TOOLS );

	AddEffectTool( luminol );
	AddEffectTexture( OGarbageLuminolEffect, 128, 0, 512, 512, "obj_garbage_luminol.dds" );
	AddEffectHotspot( 328, 34, 300, 338 );
end