function main()
	Is3D( FALSE );

	AddBackground( "funeral\\still_mem_stick" );

	-- Displayable objects
	AddSprite( OFuneralBackKeys, 157, 128, 256, 256, "obj_mem_stick.dds", VISIBLE );

	-- Hotspot
	AddSprite( HFuneralBackKeys, 206, 207, 159, 137, nil, ACTIVE, 0, 0, TOOLS );
	
end