function main()
	Is3D( FALSE );

	AddBackground( "morgue\\morgue_estab" );
	
	-- Displayable objects
	AddSprite( Coroner, 139, 44, 320, 340, nil, VISIBLE, 1, 2 );
	AddSprite( OMorgueMaryFront, 0, 256, 640, 128, "komodo_estab.dds", VISIBLE+HASALPHA );

	AddSprite( HCoroner, 139, 44, 320, 340, nil, ACTIVE, 1, 2 );
end