function main()
	Is3D( FALSE );

	AddBackground( "RedCurtain\\still_blood" );

	-- Hotspot
	AddSprite( HRedBlood, 236, 26, 139, 109, nil, ACTIVE, 0, 0, TOOLS );

	AddEffectTool( luminol );
	AddEffectTexture( OImporterLuminol, 208, 0, 256, 256, "obj_importer_blood.dds" );
	AddEffectHotspot( 236, 26, 139, 109 );
end