function brass_default () T = Random (3) if T == 1 then PlayDialog (Brass, "M0_BRASS_1299") end if T == 2 then PlayDialog (Brass, "M0_BRASS_1300") end if T == 3 then PlayDialog (Brass, "M0_BRASS_1301") end end function brass_office_entry() ChangeRoom( BrassOfficeRoom ) FadeIn() if not IsEventDone(BrassPresentationEvent2) then PlayDialog(Brass,"M2_BRASSENTER_01") end NewEvent( EVIntroBrass2, nil) if HasEvidence(ERapStan) then NewEvent( EVIntroBrass3, nil) end if not HasEvidence(ERagHangar) and not HasEvidence(ERapStan) then if IsEventDone (BrassPresentationEvent2) then brass_default () end DisplayQuestionList(Brass) end if IsEventDone(EVGrayInterroAsked) and not HasEvidence(ERapStan) then brass_default () DisplayQuestionList(Brass) end if IsEventDone(EVStanInterroAsked) then brass_default () DisplayQuestionList(Brass) end end AddEvent( BrassPresentationEvent2, true, nil, BrassOffice, nil, "brass_office_entry" ) function brass_quest() DisplayQuestionList(Brass) end AddEvent(nil, true, nil, HBrass, nil, "brass_quest") -- 10 -- de intrebat prioritatea pt display question function intro2_brass_cond() return HasEvidence(ERagHangar) end function intro2_brass() PlayDialog(Brass,"M2_BRASSENTER_03") DisplayQuestionList(Brass) end AddEvent( EVGrayInterroAsked, false, EVIntroBrass2, nil , "intro2_brass_cond", "intro2_brass" ) -- 14.1 function intro3_brass_cond() return HasEvidence(ERapStan) end function intro3_brass() PlayDialog(Brass,"M2_BRASSENTER_04") DisplayQuestionList(Brass) end AddEvent( EVStanInterroAsked, false, EVIntroBrass3, nil, "intro3_brass_cond", "intro3_brass" ) IncludeFile("Script\\GameLogic\\BrassQuestions.lua")