-- 12.1 function shed_intro() ChangeRoom( ShedClosed) FadeIn() if not IsEventDone( EVShedIntro) then PlayDialog( Sara, "M2_SARAHINSTR_07") end SetVisible( OShedHandlePrint, false) end AddEvent( EVShedIntro, true, nil, Shed, nil, "shed_intro" ) -- 12.1.1 function shed_door_click_condition() return not HasEvidence( EPrintShed) end function shed_door_click() PlayDialog( nil, "M2_SARAHINSTR_06") end AddEvent( nil, false, nil, ShedHandle, "shed_door_click_condition", "shed_door_click" ) -- 12.2.1 function shed_door_print() SetVisible( OShedHandlePrint, true) SetActive( OShedHandlePrint, false) SetActive (HShedHandlePrint, false) PlayDialog( nil, "M2_SARAHEVID_17") AddEvidence( EPrintShed ) AddEvidenceDescriptionText( EPrintShed, "TEXT2032") -- ChangeLink(OShedHandlePrint, nil) end AddEvent( nil, false, fingerdust, OShedHandlePrint, nil, "shed_door_print" ) -- nu merg urmele de pantof -- 12.2.3 function shed_shoe_mark_small() AddEvidence( ESmallShoeCast ) AddEvidenceDescriptionText(ESmallShoeCast, "TEXT2038") SetActive(HShedShoe1, false) SetVisible(OShedShoe1, true) PlaySound (nil, "CASTPOUR") SetVisible(OShedShoe1, false) if HasEvidence(ELargeShoeCast) then SetActive(HShedShoesFar, false) SetActive(HShedShoesFar1, false) end PlayDialog(nil, "M2_SARAHEVID_19") end AddEvent(nil, false, cast, HShedShoe1, nil, "shed_shoe_mark_small") -- 12.2.4 function shed_shoe_mark_large() AddEvidence( ELargeShoeCast ) AddEvidenceDescriptionText(ELargeShoeCast, "TEXT2134") SetActive(HShedShoe2, false) SetVisible(OShedShoe2, true) PlaySound (nil, "CASTPOUR") SetVisible(OShedShoe2, false) if HasEvidence(ESmallShoeCast) then SetActive(HShedShoesFar, false) SetActive(HShedShoesFar1, false) end PlayDialog(nil, "M2_SARAHEVID_29") end AddEvent(nil, false, cast, HShedShoe2, nil, "shed_shoe_mark_large") -- 12.3 function shed_doorenter_cond() return HasEvidence(EPrintShed) end function shed_doorenter() ChangeRoom(ShedOpen) if not IsEventDone(EVShedEnter) then PlayDialog(nil, "M2_SARAHEVID_21") end --if HasEvidence(ESmallShoeCast) and HasEvidence(ELargeShoeCast) then -- SetActive(HShedShoesFar, false) -- end end AddEvent(EVShedEnter, true, nil, ShedHandle, "shed_doorenter_cond", "shed_doorenter") -- 12.4 function click_wine() PlayDialog(nil, "M2_SARAHEVID_20") end AddEvent (nil, false, nil, ShedBottle, nil, "click_wine") -- 12.4.1 function pick_wine_bottle() AddEvidence(EBottleShed) AddEvidenceDescriptionText(EBottleShed, "TEXT2086") SetVisible(OShedBottle, false) SetActive(OShedBottle, false) SetActive(OShedBottleFar, false) SetVisible(OShedBottleFar, false) SetVisible( OShedShelf, false) end AddEvent (nil, false, gloves, OShedBottle, nil, "pick_wine_bottle") -- 12.5.1 function take_gas_shed() AddEvidence(EGasShed) AddEvidenceDescriptionText(EGasShed, "TEXT2044") SetActive(HShedCanister, false) SetActive(HShedCanisterFar, false) end AddEvent(nil, false, swab, HShedCanister, nil, "take_gas_shed") -- 12.6 function click_nail() PlayDialog(nil, "M2_SARAHEVID_25") end AddEvent(nil, false, nil, ShedThread, nil, "click_nail") -- 12.6.1 function pick_thread_nail() AddEvidence(ERagThread) AddEvidenceDescriptionText(ERagThread, "TEXT2158") SetActive(OShedThread, false) SetVisible(OShedThread, false) SetActive(HShedThreadFar, false) end AddEvent(nil, false, tweezers, OShedThread, nil, "pick_thread_nail")