function main()
	Is3D( FALSE );

	AddBackground( "Gray\\still_grext_bedglass" );

	-- Displayable items w/ hotspots
	AddSprite( OBedGlass, 384, 145, 256, 128, "obj_bedglass.dds", VISIBLE );

	-- Hotspots
	AddSprite( HBedGlass, 430, 176, 170, 71, nil, ACTIVE, 0, 0, TOOLS );
end