function main()
	Is3D( FALSE );

	AddBackground( "Gray\\still_grext_bedprint" );

	-- Displayable items w/ hotspots
	AddSprite( OBedPrintCast, 128, 27, 512, 256, "obj_bedprint.dds", VISIBLE );

	-- Hotspots
	AddSprite( HBedPrint, 244, 33, 248, 225, nil, ACTIVE, 0, 0, TOOLS );
end