function main()
	Is3D( FALSE );

	AddBackground( "Gray\\still_gray_deskfront" );

	-- Displayable objects
	AddSprite( OBurnedScrapFar, 367, 202, 64, 32, "obj_burnedscrapfar.dds", VISIBLE+ACTIVE, 0, 0, BurnedScrap );
	AddSprite( OBrokenGlassFar, 207, 218, 64, 32, "obj_brokenglassfar.dds", VISIBLE+ACTIVE, 0, 0, BrokenGlass );
end