function main()
	Is3D( FALSE );

	AddBackground( "Riley\\still_clippings" );

	-- Displayable objects
	-- 	AddSprite( 1, 193,  75, 256, 256, "obj_clippings.dds", VISIBLE );

	-- Hotspot	
	AddSprite( HRileyClippings, 193,  75, 256, 256, nil, ACTIVE );
end