function main()
	Is3D( FALSE );

	AddBackground( "Tropicana\\still_gun2" );

	-- Displayable objects
	AddSprite( OTropicanaGun1A, 79, 95, 512, 256, "obj_gun1.dds", VISIBLE+HASALPHA );

	-- Hotspot 1a
	AddSprite( HTropicanaGun1A, 115, 131, 479, 118, nil, ACTIVE, 0, 0, TOOLS );
end