function main()
	Is3D( FALSE );

	AddBackground( "Tropicana\\still_iron" );

	-- Displayable objects: DO NOT CHANGE ORDER!!!
	AddSprite( OTireIronFar,  	 52,  62, 512, 256, "obj_iron_far.dds", VISIBLE );
	AddSprite( OTireIronThreadFar,	385, 211,  16,  16, "obj_iron_thread_far.dds", VISIBLE );

	-- Hotspot b
	AddSprite( HTireIronB1,  52, 179, 512, 113, nil, ACTIVE, 0, 0, TOOLS );
	AddSprite( HTireIronB2, 461, 107, 103,  72, nil, ACTIVE, 0, 0, TOOLS );

	CreateGroup( HTireIronB, HTireIronB1, HTireIronB2 );

	-- Hotspot a
	AddSprite( HTireIronA, 370, 210, 35, 25, nil, ACTIVE, 0, 0, TOOLS );

	AddDetailMag( 385, 211,  16,  16, nil );
end