function main() -- -------------------------------------------------------------------------------------- -- -------------------------------------------------------------------------------------- -- MOVIES -- -------------------------------------------------------------------------------------- -- Intro movies 1-4 AddMovie( "01_nick_idle.xmv" ); AddMovie( "01_nick_talk.xmv" ); AddMovie( "01_cop_idle.xmv" ); AddMovie( "01_cop_talk.xmv" ); -- Nick 5-8 AddMovie( "13_nick_idle.xmv" ); AddMovie( "13_nick_talk.xmv" ); AddMovie( "14_nick_idle.xmv" ); AddMovie( "14_nick_talk.xmv" ); -- SFX Lights 9-12 AddMovie( "13_car.xmv" ); AddMovie( "13_light.xmv" ); AddMovie( "14_light1.xmv" ); AddMovie( "14_light2.xmv" ); -- SFX Bugs on dead officer (yuk!) -- 13-15 AddMovie( "15_moths.xmv" ); AddMovie( "16_left.xmv" ); AddMovie( "16_right.xmv" ); --Panorama movies 16-20 AddMovie( "pano_nick.xmv" ); AddMovie( "pano_lights1.xmv" ); AddMovie( "pano_lights2.xmv" ); --"pano_lights2.xmv" AddMovie( "pano_lights3.xmv" ); --"pano_lights3.xmv" AddMovie( "pano_lights4.xmv" ); --"pano_lights4.xmv" -- Nick new panorama movies AddMovie( "nick1.xmv" ); AddMovie( "nick2.xmv" ); -- -------------------------------------------------------------------------------------- -- -------------------------------------------------------------------------------------- -- ROOMS -- -------------------------------------------------------------------------------------- AddRoom( TropicanaPanoRoom, "tropicana.room" ); AddRoom( TropicanaIntro, "intro.room" ); AddRoom( TropicanaNickCU, "nick_closeup.room" ); AddRoom( TropicanaOfficer, "dead_officer.room" ); -- intreg AddRoom( TropicanaOfficerHead, "dead_officer_head.room" ); -- detaliu cap AddRoom( TropicanaOfficerShots, "dead_officer_shots.room" ); -- detaliu impuscaturi corp AddRoom( TropicanaBlood, "blood.room" ); AddRoom( TropicanaGun1, "gun1.room" ); AddRoom( TropicanaGun2, "gun2.room" ); AddRoom( TropicanaIron, "iron.room" ); AddRoom( TropicanaIronThread, "iron_thread.room" ); AddRoom( TropicanaCar, "car.room" ); AddRoom( TropicanaPad, "car_pad.room" ); AddRoom( TropicanaID, "car_id.room" ); AddRoom( TropicanaSeatBlood, "car_seatblood.room" ); AddMovie( "PANO_3A" ); AddEnvironmentSound( nil, "M3_TROPICANA" ); end