-- 22.1.Q1 function leda_question_4265_cond() return IsQuestionAsked(Brass, QIDLedaInterro1) end function leda_question_4265() PlayDialog( Leda, "M5_LEDA_07" ) PlayDialog( Warrick, "M5_WARR_92" ) PlayDialog( Leda, "M5_LEDA_21" ) UpdateCaseFile(DrWilk, INFORMATION, "TEXT4178") UpdateCaseFile(Leda, INFORMATION, "TEXT4164") end AddQuestion ( Leda, false, nil, "TEXT4265", nil, "leda_question_4265_cond", "leda_question_4265" ) -- Q2 function leda_question_4266_cond() return (IsQuestionAsked(Leda, "TEXT4265") and IsQuestionAsked(DrWilk, "TEXT4250")) end function leda_question_4266() PlayDialog( Leda, "M5_LEDA_08" ) PlayDialog( Warrick, "M5_WARR_55" ) PlayDialog( Leda, "M5_LEDA_09" ) UpdateCaseFile(Leda, SUSPECT_VICTIM, "TEXT4165", 200) end AddQuestion ( Leda, false, nil, "TEXT4266", nil, "leda_question_4266_cond", "leda_question_4266" ) -- Q3 function leda_question_4267_cond() return IsQuestionAsked(Brass, QIDLedaInterro1) end function leda_question_4267() PlayDialog( Leda, "M5_LEDA_10" ) end AddQuestion ( Leda, false, nil, "TEXT4267", nil, "leda_question_4267_cond", "leda_question_4267" ) -- Q4 function leda_question_4268_cond() return IsQuestionAsked(Leda, "TEXT4267") end function leda_question_4268() PlayDialog( Leda, "M5_LEDA_11" ) PlayDialog( Brass, "M5_BRASS_16" ) PlayDialog( Leda, "M5_LEDA_12" ) PlayDialog( Brass, "M5_BRASS_17" ) PlayMovie( Leda, "leda_to_back.xmv" ) SetIdleMovie ( Leda, "leda_back_idle.xmv" ) SetTalkMovie ( Leda, "leda_back_talk.xmv" ) PlayDialog( Leda, "M5_LEDA_13" ) PlayDialog( Warrick, "M5_WARR_56" ) PlayDialog( Leda, "M5_LEDA_14" ) PlayDialog( Brass, "M5_BRASS_18" ) PlayDialog( Leda, "M5_LEDA_15" ) PlayDialog( Brass, "M5_BRASS_19" ) UpdateCaseFile(Leda, SUSPECT_CRIMESCENE, "TEXT4166", 1000) end AddQuestion ( Leda, false, nil, "TEXT4268", nil, "leda_question_4268_cond", "leda_question_4268" ) -- 22.2 Q1 function leda_question_4254_cond() return (IsQuestionAsked(Leda, "TEXT4266") and IsQuestionAsked(Leda, "TEXT4268") and IsEventDone(EVLabStrandOfHair)) end function leda_question_4254() PlayDialog( Leda, "M5_LEDA_16" ) AddEvidence(ETLedaDNA) AddEvidenceDescriptionText(ETLedaDNA, "TEXT4119") end AddQuestion ( Leda, false, nil, "TEXT4254", nil, "leda_question_4254_cond", "leda_question_4254" ) -- 24.1 Q1 function leda_question_4275_cond() return IsEventDone(EVLedaDNA) end function leda_question_4275() -- PlayMovie() PlayDialog( Leda, "M5_LEDA_17" ) PlayDialog( Brass, "M5_BRASS_20" ) PlayDialog( Leda, "M5_LEDA_18" ) PlayDialog( Brass, "M5_BRASS_21" ) PlayDialog( Warrick, "M5_WARR_57" ) -- 24.2 PlayDialog( Warrick, "M5_WARR_58" ) PlayDialog( Brass, "M5_BRASS_22" ) -- reconstruction cu urmatoarele dialoguri... pana la BRASS_25 PlayReenactment( "Art\\Reenactments\\Movie\\reenact4.xmv", "Art\\Reenactments\\Pictures\\reenact4.tga", "TEXT4319", nil, "REENACT4" ) -- PlayDialog( Warrick, "M5_WARR_59" ) -- PlayDialog( Brass, "M5_BRASS_23" ) -- PlayDialog( Warrick, "M5_WARR_60" ) -- PlayDialog( Brass, "M5_BRASS_24" ) -- PlayDialog( Warrick, "M5_WARR_61" ) -- PlayDialog( Brass, "M5_BRASS_25" ) -- sfarsit reenectment PlayDialog( Warrick, "M5_WARR_62" ) PlayDialog( Leda, "M5_LEDA_19" ) PlayDialog( Brass, "M5_BRASS_26" ) PlayDialog( Leda, "M5_LEDA_20" ) PlayDialog( Warrick, "M5_WARR_63" ) -- PlayMovie() ChangeRoom(BrassRoom) PlayDialog(Brass,"M5_BRASS_33") EndGame () -- FINISH !!!! end AddQuestion ( Leda, false, nil, "TEXT4275", nil, "leda_question_4275_cond", "leda_question_4275" )