function enter_audio_0() SetBackRoom( AudioRoom_0, MainLabSolo ) if not IsEventDone( EAudio_0 ) then SetActive( HAudio_1, false ) SetActive( HAudio_2, false ) SetActive( HAudio_3, false ) SetActive( HAudio_4, false ) SetActive( HAudio_5, false ) SetActive( HAudio_6, false ) end end AddEvent( nil, true, nil, AudioRoom_0, nil, "enter_audio_0" ) function enter_audio_1() SetBackRoom( AudioRoom_1, AudioRoom_0 ) end AddEvent( nil, true, nil, AudioRoom_1, nil, "enter_audio_1" ) function enter_audio_2() SetBackRoom( AudioRoom_2, AudioRoom_0 ) end AddEvent( nil, true, nil, AudioRoom_2, nil, "enter_audio_2" ) function enter_audio_3() SetBackRoom( AudioRoom_3, AudioRoom_0 ) end AddEvent( nil, true, nil, AudioRoom_3, nil, "enter_audio_3" ) function enter_audio_4() SetBackRoom( AudioRoom_4, AudioRoom_0 ) end AddEvent( nil, true, nil, AudioRoom_4, nil, "enter_audio_4" ) function enter_audio_5() SetBackRoom( AudioRoom_5, AudioRoom_0 ) end AddEvent( nil, true, nil, AudioRoom_5, nil, "enter_audio_5" ) function enter_audio_6() SetBackRoom( AudioRoom_6, AudioRoom_0 ) end AddEvent( nil, true, nil, AudioRoom_6, nil, "enter_audio_6" ) function play_selected_1() SetBackRoom( AudioRoom_1, AudioRoom_0 ) PlayDialog( nil, "PHONECALL_1") end AddEvent( nil, true, nil, HAudioPlaySelBtn1, nil, "play_selected_1" ) function play_selected_2() SetBackRoom( AudioRoom_2, AudioRoom_0 ) PlayDialog( nil, "PHONECALL_2") end AddEvent( nil, true, nil, HAudioPlaySelBtn2, nil, "play_selected_2" ) function play_selected_3() SetBackRoom( AudioRoom_3, AudioRoom_0 ) PlayDialog( nil, "PHONECALL_3") end AddEvent( nil, true, nil, HAudioPlaySelBtn3, nil, "play_selected_3" ) function play_selected_4() SetBackRoom( AudioRoom_4, AudioRoom_0 ) PlayDialog( nil, "PHONECALL_4") end AddEvent( nil, true, nil, HAudioPlaySelBtn4, nil, "play_selected_4" ) function play_selected_5() SetBackRoom( AudioRoom_5, AudioRoom_0 ) PlayDialog( nil, "PHONECALL_5") end AddEvent( nil, true, nil, HAudioPlaySelBtn5, nil, "play_selected_5" ) function play_selected_6() SetBackRoom( AudioRoom_6, AudioRoom_0 ) PlayDialog( nil, "PHONECALL_6") end AddEvent( nil, true, nil, HAudioPlaySelBtn6, nil, "play_selected_6" ) function play_selected_2_once() PlayDialog( nil, "M5_WARR_03") end AddEvent( EAudio_2, false, nil, HAudioPlaySelBtn2, nil, "play_selected_2_once" ) function play_selected_4_once() PlayDialog( nil, "M5_WARR_05") if IsEventDone( EAudio_6 ) then ChangeRoom( InternetRoom, false ) end end AddEvent( EAudio_4, false, nil, HAudioPlaySelBtn4, nil, "play_selected_4_once" ) function play_selected_6_once() PlayDialog( nil, "M5_WARR_04") if IsEventDone( EAudio_4 ) then ChangeRoom( InternetRoom, false ) end end AddEvent( EAudio_6, false, nil, HAudioPlaySelBtn6, nil, "play_selected_6_once" ) function play_all() ChangeRoom( AudioRoom_0 ) SetBackRoom( AudioRoom_0, MainLabSolo ) PlayDialog( nil, "PHONECALL_1") PlayDialog( nil, "PHONECALL_2") PlayDialog( nil, "PHONECALL_3") PlayDialog( nil, "PHONECALL_4") PlayDialog( nil, "PHONECALL_5") PlayDialog( nil, "PHONECALL_6") if not IsEventDone( EAudio_0 ) then PlayDialog( nil, "M5_WARR_02" ) end SetActive( HAudio_1, true ) SetActive( HAudio_2, true ) SetActive( HAudio_3, true ) SetActive( HAudio_4, true ) SetActive( HAudio_5, true ) SetActive( HAudio_6, true ) end AddEvent( EAudio_0, true, nil, HAudioPlayBtn, nil, "play_all" ) function enter_internet() PlayDialog( nil, "M5_WARR_06" ) PlayDialog( Warrick, "M5_WARR_07" ) AddLocation( Casino ) ChangeRoom( MainLabEstab ) end AddEvent( EInternetSearchCompleted, false, nil, InternetRoom, nil, "enter_internet" )