-- 13.1 function fadein_pharmacy() if IsQuestionAsked(Brass, QIDLedaInterro1) then SetVisible(Leda, false) SetActive(Leda, false) end ChangeRoom( PharmacyDefault ) FadeIn() if not IsEventDone (EVIntroPharmacy) then PlayDialog( Warrick, "M5_WARR_33" ) PlayDialog( Leda, "M5_LEDA_01" ) PlayDialog( Warrick, "M5_WARR_34" ) end if not IsQuestionAsked(Brass, QIDLedaInterro1) then DisplayQuestionList(Leda) end end AddEvent( EVIntroPharmacy, true, nil, Pharmacy, nil, "fadein_pharmacy" ) --function leda_dialog() -- DisplayQuestionList(Leda) --end --AddEvent( nil, true, nil, Leda, nil, "leda_dialog" ) IncludeFile( "Script\\Gamelogic\\ledaQuestions.lua" ) -- 13.3 function leda_question_all_cond() return (IsQuestionAsked(Leda, "TEXT4203") and IsQuestionAsked(Leda, "TEXT4200")) end function leda_question_all() PlayDialog( Leda, "M5_LEDA_06" ) end AddEvent (nil, false, nil,EVFinishLeda, "leda_question_all_cond", "leda_question_all")