function main()
	Is3D( FALSE );

	AddBackground( "Garden\\still_garbage1a" );

	-- Displayable objects / hotspots
	AddSprite( OGardenTissue,  218, 127, 256, 256, "obj_tissue.dds", VISIBLE+HASALPHA );
	AddSprite( OGardenHairFar, 335, 237,  32,  64,  "obj_hair1.dds", VISIBLE );

	AddSprite( HGardenHairFar, 335, 237,  32,  64,  nil, ACTIVE, 0, 0, TOOLS );
end