function main() Is3D( FALSE ); AddBackground( "MainLab\\audio" ); -- Displayable objects w/ hotspot AddSprite( OAudio_0, 128, 141, 387, 148, "audio\\a0.tga", VISIBLE ); AddSprite( OAudio_6, 307+128-52, 141, 81, 148, "audio\\a6.tga", VISIBLE ); AddSprite( OAudioPlaySelBtn, 172, 301, 128, 32, "playsel.dds", HASALPHA, 0, 0 ); AddSprite( OAudioPlayBtn, 384, 301, 128, 32, "play.dds", HASALPHA, 0, 0 ); -- Hotspots AddSprite( HAudio_1, 52+128-52, 141, 44, 148, nil, ACTIVE, 0, 0, AudioRoom_1 ); AddSprite( HAudio_2, 96+128-52, 141, 49, 148, nil, ACTIVE, 0, 0, AudioRoom_2 ); AddSprite( HAudio_3, 145+128-52, 141, 50, 148, nil, ACTIVE, 0, 0, AudioRoom_3 ); AddSprite( HAudio_4, 195+128-52, 141, 88, 148, nil, ACTIVE, 0, 0, AudioRoom_4 ); AddSprite( HAudio_5, 283+128-52, 141, 24, 148, nil, ACTIVE, 0, 0, AudioRoom_5 ); -- AddSprite( HAudio_6, 307+128-52, 141, 81, 148, nil, ACTIVE, 0, 0, AudioRoom_6 ); AddSprite( HAudioPlayBtn, 383, 301, 88, 20, nil, ACTIVE, 0, 0 ); AddSprite( HAudioPlaySelBtn6, 172, 301, 120, 20, nil, ACTIVE, 0, 0 ); end