function main() Is3D( FALSE ); AddBackground( "WilkGarage\\still_woodchips" ); -- Displayable objects AddSprite( OGarageWoodchips, 107, 10, 418, 374, "obj_woodchipsCU.dds", VISIBLE ); -- AddSprite( OGarageWoodchips1, 111, 0, 256, 256, "obj_woodchips2_A.dds", VISIBLE ); -- AddSprite( OGarageWoodchips2, 367, 0, 128, 256, "obj_woodchips2_A.dds", VISIBLE ); -- AddSprite( OGarageWoodchips3, 411, 256, 128, 128, "obj_woodchips2_A.dds", VISIBLE ); -- CreateGroup( OGarageWoodchips, OGarageWoodchips1, OGarageWoodchips2, OGarageWoodchips3) -- Hotspot AddSprite( HGarageWoodchips1, 111, 0, 256, 256, nil, ACTIVE, 0, 0, TOOLS ); AddSprite( HGarageWoodchips2, 367, 0, 128, 256, nil, ACTIVE, 0, 0, TOOLS ); AddSprite( HGarageWoodchips3, 411, 256, 128, 128, nil, ACTIVE, 0, 0, TOOLS ); CreateGroup (HGarageWoodchips, HGarageWoodchips1, HGarageWoodchips2, HGarageWoodchips3) end