-- 2.2 Q1 function gardner_question_5020() ChangeRoom( GardenEstablishment, true ) PlayDialog( Gardner, "M6_WORKER_02" ) PlayDialog( Katy, "M6_CATH_02" ) PlayDialog( Gardner, "M6_WORKER_03" ) ChangeRoom( GardenGardnerCloseup, true ) EndDisplayQuestionList( Gardner ) SetBackRoom( GardenGardnerCloseup, GardenPanoRoom ) UpdateCaseFile( Gardner, SUSPECT_CRIMESCENE, "TEXT5241", 100 ) UpdateCaseFile( Grissom, VICTIM_CRIMESCENE, "TEXT5212", 100 ) end AddQuestion ( Gardner, false, nil, "TEXT5020", nil, nil, "gardner_question_5020" ) -- 2.2 Q2 function gardner_question_5021() PlayDialog( Gardner, "M6_WORKER_04" ) end AddQuestion ( Gardner, false, nil, "TEXT5021", nil, nil, "gardner_question_5021" ) -- 2.2 Q3 function gardner_question_5022() PlayDialog( Gardner, "M6_WORKER_05" ) end AddQuestion ( Gardner, false, nil, "TEXT5022", nil, nil, "gardner_question_5022" ) -- 2.2 Q4 function gardner_question_5023_cond() return IsQuestionAsked( Gardner, "TEXT5020" ) and IsQuestionAsked( Gardner, "TEXT5021" ) and IsQuestionAsked( Gardner,"TEXT5022" ) end function gardner_question_5023() PlayDialog( Gardner, "M6_WORKER_06" ) --M6_WORKER_06 ChangeRoom( GardenPanoRoom ) PlayDialog( nil, "M6_CATH_03" ) end AddQuestion ( Gardner, false, nil, "TEXT5023", nil, "gardner_question_5023_cond", "gardner_question_5023" )