-- 15.1 function motel_intro() FadeIn() PlayDialog( Bert, "M6_MOWNER_01" ) PlayDialog( Katy, "M6_CATH_66" ) PlayDialog( Bert, "M6_MOWNER_02" ) PlayDialog( Katy, "M6_CATH_67" ) ChangeRoom( HotelPanoRoom ) EndQuestionList( Bert ) end AddEvent( EVMotelIntro, false, nil, HotelEstablishment, nil, "motel_intro" ) function fadein_motel() if not IsEventDone ( EVMotelEnter ) then ChangeRoom( HotelEstablishment ) else FadeIn() end end AddEvent( EVMotelEnter, true, nil, Motel, nil, "fadein_motel" ) -- 15.2 function bert_quest_condition() return IsEventDone( EVMotelIntro ) end function bert_quest() -- DisplayQuestionList( Bert ) if not DisplayQuestionList( Bert ) then PlayDialog ( Bert, "M6_MOWNER_50") end end AddEvent( nil, true, nil, HotelBertCloseup, "bert_quest_condition", "bert_quest" ) AddEvent( nil, true, nil, Bert, "bert_quest_condition", "bert_quest" ) function cath_expo_condition() return IsQuestionAsked ( Bert, "TEXT5202" ) end -- 15.3 --function cath_expo() -- ChangeRoom( HotelBertCloseup ) -- PlayDialog( Katy, "M6_CATH_68" ) -- ChangeRoom( HotelPanoRoom ) -- SetBackRoom( HotelBertCloseup, HotelPanoRoom ) --end --AddEvent( nil, false, nil, HotelKatyCloseup, "cath_expo_condition", "cath_expo" ) -- 15.4 function window_CU() PlayDialog( nil, "M6_CATH_69" ) end AddEvent( nil, false, nil, HotelWindowInterior, nil, "window_CU" ) -- 15.5 function window_CU_exterior() PlayDialog( nil, "M6_CATH_70" ) end AddEvent( nil, false, nil, HotelWindowExterior, nil, "window_CU_exterior" ) -- 15.6 function CU_exterior_smudge() PlayReenactment( "Art\\Reenactments\\Movie\\reenact3.xmv", "Art\\Reenactments\\Pictures\\reenact3.tga", "TEXT5327", nil, "REENACT3" ) end AddEvent( nil, false, nil, HotelWindowSmudge, nil, "CU_exterior_smudge" ) -- 15.6.5 function exterior_smudge_pick() SetActive( HHotelWindowSmudge, false ) AddEvidence( ETWindowSmudge ) AddEvidenceDescriptionText( ETWindowSmudge , "TEXT5133" ) end AddEvent( nil, false, swab, HHotelWindowSmudge, nil, "exterior_smudge_pick" ) -------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------- -- HINTS -------------------------------------------------------------------------------------- function motel_katy_hints() if not DisplayQuestionList( Katy ) then PlayDialog( Katy, "M1_CAT_1214" ) end end AddEvent( nil,true, nil, HotelKatyCloseup, nil, "motel_katy_hints" ) ---------------------------------------------------------------------------------------- IncludeFile( "Script\\Gamelogic\\BertQuestions.lua" )