function main()
	Is3D( FALSE );

	AddBackground( "garden\\still_bug" );

	-- Displayable objects
	AddSprite( OGardenBug1, 257, 162, 128, 128, "obj_bug_A.dds", VISIBLE );
	AddSprite( OGardenBug2, 385, 162,  64, 128, "obj_bug_B.dds", VISIBLE );

	-- Hotspot
	AddSprite( HGardenBug, 257, 162, 202, 132, nil, ACTIVE, 0, 0, TOOLS );

end